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This was a list I made not only to play but to just have fun with and paint so tell me what yall think this is my first attempt at chaos.
-1 Chaos Lord
-Daemon Prince Of Nurgle
-4x Squads of 7 Plague Marines
*3 with 2 plasmas
*1 with PLas and melta
*All with a powerfist
-1 Deflier with 4 CC weapons
-1 Chaos Dreadnaught with 2 CC weapons and Storm bolters
Last edited by CajunMan550; February 16th, 2009 at 03:56.
Lord: Very good. I'm happy to see someone using a chaos lord with a daemon weapon, when so many chaps prefer the prince. Good choice.
Troops: Solid base, but how do you plan on getting them into c.c.? They're slow, and at the 2K point level, it's not inconceivable that you would lose a hefty chunk of these marines to incoming ranged hate. For this reason, I'm recommending you take rhinos. While they aren't the fluffiest option for Death Guard, at the same time, Nurgle has been known to employ them. Second, it's generally best not to mix special weapons. Take either all plasmas (as you've done in your first three squads) or all meltas. Having multiple specials dilutes the potency of each gun's function.
Raptors: Pretty good. However, at the 2K level, they should really be 8-9, or else they'll die rather quickly. Also, why doesn't this squad have two special weapons? General rule of thumb: Max out special weapons output on raptors and plague marines (specials are our bread n butter). Additionally, the flamer is ok, but nothing outstanding. Have you considered switching to two melta guns? On a side note, if this is a Death Guard army, then the raptors need the Icon of Nurgle. However, this is purely fluff, and there's nothing wrong with taking unmarked raptors and calling your army Death Guard.
Oblits: Nothing wrong here.
Defiler: Always a fun choice. That said, it's one of only two vehicles in your list, which means it will in all probability get pinged on the first round. For this reason, the rhinos will help add more targets. Also, the defiler can only take two additional c.c. weapons (not four).
Dread: You have ample c.c. without needing to take the second c.c. arm. Plus, your list is incredibly weak for tank busting. Switch it to a missile launcher, which is the same cost and will add a little more tank busting power.
Finally, your list only comes to around 1700 points, so with the remainder, I'd suggest you take two predators with auto hull and las sponsons. This will pretty much sum up your need for long-ranged tank busting. Of course, you won't have sufficient points for upgrading your plague marines with rhinos, but if you dropped the dread, then you should be fine.
Spambot kill tally. . .337
Lol in not thinking I missed some things in my list I'm a dumb ass I'll fix. First off I also had a Daemon Prince of Nurgle. And second the Raptors are nurgle. That's what makes it 2000. Also I just ment 4 in total on the Defiler not 4 added.
I considered Rhinos and I probly will get them eventually but I kinda made this whole army trying to be fluffy. All Nurgle footsloggers beating the piss out of everything lol. Maybe not the best list over all but I am probly going to switch in a few things probly add another Oblit squad. And the reason the Raptors aren't bumbed is just because I want every squad I can to have 7 just cuz its fluffy lol.
Like I said I am sacraficing alittle to stay fluffy so ya. But my next project is getting on rhinos I just didn't wanna get many vehicals my Mechanised guard army tired me out I got 17 in that one lol. I might just get 2 and have half the squads sloggin it.
Last edited by CajunMan550; February 16th, 2009 at 04:01.