1850 Tournament Zerker/Noise Mix - Warhammer 40K Fantasy
 

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  1. #1
    Member pathtyphon's Avatar
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    1850 Tournament Zerker/Noise Mix

    Going to a Tourney in a month. Their is a large comp score component so trying not to go totally tooled out fare.

    HQ:

    Kharn
    Chaos Lord with Melta Bombs, Lightning Claws, Jump Pack MoS

    Troops:

    9 Zerkers w/ champ powerfist

    (2) 9 Noise Marines no sonic w/Noise Champ w/ Doom Siren + Rhino

    10 Raptors w/2 melta w/Champ Lightning Claws

    Land Raider for Kharn and Zerkers /w extra armor

    (2) 2 Oblits

    pts 1849

    So the plan is to use the Rhino's and LR to screen the Raptors and Oblits. Pop tanks as I go duel charge with Zerkers and Raptors rinse and repeat. Open to suggestions that do not involve Lash Princes.

    Thanks, Nick

    If you love kittens you will love http://bloodofkittens.com

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  3. #2
    Senior Member Lord Ramon's Avatar
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    Overall I like your list, though I really don't like Kharn at all.

    I would lose two Raptors, and take IoK for the Raptors, and give their Champion Melta Bombs

  4. #3
    Member teplicuss's Avatar
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    Kharn
    ouch: even though he is cool like a hoped up badger with adhd who just got poked with a hot needle, he kills way to many exspensive units on his own side. I recomend a DP or a cool sorcerer.


    Chaos Lord with Melta Bombs, Lightning Claws, Jump Pack MoS

    for this guy, drop the MOS and get the MOK

    Troops:

    9 Zerkers w/ champ powerfist

    good

    (2) 9 Noise Marines no sonic w/Noise Champ w/ Doom Siren + Rhino

    good

    10 Raptors w/2 melta w/Champ Lightning Claws

    MOK would help thses guys out alot

    Land Raider for Kharn and Zerkers /w extra armor

    (2) 2 Oblits

    Oblits are good, but you have a very move forward kinda style....so play with them a few times and see if they fit well with your army concept. good luck

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