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I am mainly a fantasy player now but used to play 40k in the last edition. My friend and I are having a 2000 pt. game in about 14 hours. He is using I.G. I am going to use Demons but have never used them in 40K so any help is welcome.
Keeper of Secrets w/ Soporific Musk = 220 pts.
2x Herald of Tzeentch w/ chariot, We are Legion, Master of Sorcery, Bolt of Tzeentch = 220 pts.
3x5 Horrors w/ Bolt = 285 pts.
3 Fiends w/ Unholy Might = 100 pts.
Demon Prince w/ Iron Hide, MoT, Bolt, Gaze = 190 pts.
Demon Prince w/ Iron Hide, MoN, Cloud, Noxious Touch = 155 pts.
My remaining models are: 3 Horrors, 2 Bloodletters, 6 Plaguebearers, 20 Demonettes, 5 Screamers, 15 Flesh Hounds, 10 Furies, 4 Nurglings, Epidemius. I am using LoC and GUO as the Demon Princes so they are available if I switch out.
As I said, I have not played 40k since last edition and never played Demons in 40K so all help is definitely appreciated. Thanks.
Cick here second list down:
Last edited by Tyrius; June 7th, 2009 at 05:30.
You will most likely get beaten if your opponent has any sense.
Just chill and dont take the match too seriously.
I'm not worried about getting beat. I am currently 9-1 against him in our fantasy matches. I lost my first game and have beaten him since so it would probably be good for him to get a victory. I was thinking about maybe taking the Demonettes instead of the Bloodletters. More attacks might be better than power weapons vs. Guard.Yes I have read that before. Alot of good info there even if I don't agree with some of it.if you check my signature
Last edited by NecroNid; June 7th, 2009 at 14:58.
I think vs. guard and orks is the only place daemonettes may be slightly better then bloodletters, possibly even tau to deal with kroot in cover.
Well, he conceded on turn 6. Warpfire is just nasty against Guardsmen. My Horrors and Flamers were just tearing his guys to shreds. He had 3 Russes in a squadron and 2 Chimera transports and a boatload of troops. I will say that he deployed badly. It was table quarters deployment and he put his tanks in the middle of the table with his troops behind. He also had one unit of about 50 guys that outflanked and when they came on he put them on the opposite side of the field.
My Keeper took out one Chimera and then died to small arms fire My chariots didn't do much either. One got sucked into the warp due to mishap and the other got shot down on turn 2. Tzeentch Prince took out one Russ before succumbing to small arms fire and the Nurgle prince destroyed a Russ and Chimera. The Horrors shot up troops very well and even took down the third Russ with a nice Bolt in the rear. Bloodletters did nothing as they came in on turn 4 and 5 but they did take 2 objectives. The Plaguebearers mishapped into a corner where they did nothing, Fiends did well in CC as did Bloodcrushers(no surprise there) but the Flamers also held their own in CC after shooting up some units in the first few turns.
All in all I think it was a poorly played game by my opponent but it did give me an opportunity to try out the Demons in 40K. Horrors and Flamers work great against non-power-armor foes and tanks are very vulnerable to CC with the new rules about always hitting rear armor. It will be interesting to see how they fare if we play again and he has a bit of a better strategy.