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I'm still working on bringing my Khorne Marines into 5th ed, c&c on my latest list would be appreciated!
HQ - Chaos Lord
Mark of Khorne, Bike, Twin Lightning Claws
T - 10x Chaos Space Marines
RHINO, Plasma gun, Flamer, Icon of Khorne, AC with Power weapon
T - 10x Khorne Bezerkers
SC with Power Weapon, Melta Bombs, Personal Icon
T - 10x Summoned Lesser Daemons
E - 5x Terminators
Icon of Khorne, Chainfist, Powerfist, Heavy Flamer, 2x Combi Melta
FA - 5x Bikers
Icon of Khorne, 2x Melta Guns, AC with Powerfist
HS - Land Raider
TOTAL - 1500
T - 6x Khorne Berserkers
Considering the models I have available, was the best use of 120 points....
HS - Predator
TOTAL - 1750
So, the 10x Berserkers are going in the Land Raider, the Lord with the Bikers. Tactics are easy enough, Close Combat with some shooting support. Thoughts?
I like your lord, he will be sufficient against tougher characters because of his +1 attack and re-rolls to wound.
However, if you really want to make him a combat monster, perhaps splash out the extra points on a daemon weapon and, questionably, lose the MoK. Although it is out of theme, I have played enough to know that the toughness of 5 and 6 from enemies such as wraithguard and plague marines mean you are rolling 5's and 6's to hit, which is dam frustrating when you have as many attacks as someone with a mark of khorne. This is just a suggestion however, I think your lord is quite cost-effective. Kharne is 5 more points, but with his number of attacks, you will kill enough of your own men to make him questionable to his points value.
My biggest problem is your chaos marine squad. You have given them a plasma gun, meaning perhaps they could be a mid-ranged fire platform, but you have also given them mark of khorne, a flamer, a champion with as power sword and a rhino, so essentially, they are running towards combat, rendering the plasma gun innefective. You have to ask yourself: what is the primary objective of this squad? Are they going to shoot or assault? With a Khornate army, you may be thinking combat, but say you wanted them to shoot their enemies.
In this case, ditch the flamer, rhino and aspiring champion with power sword, and opt to take another plasma gun if you want to decimate enemy infantry + an aspiring champion with a combi-plasma, to get 1 more plasma shot or rapid fire (6 rapid fire plasma shots in 1 turn from this squad), or opt to take 2 meltaguns and mark of tzeentch to give them a 5+ invulnerable save and an aspiring champion with either a power fist or melta bombs, perhaps, so they can get close enough to tanks to decimate them.
However,if you want to tool them for assault, keep the mark of khorne, add another flamer optionally (however, if you inflict enough casualties, this may move you out of charge range so be careful), keep the rhino and give the aspiring champion either a power sword, which I wouldn't suggest because normal marines don't have furious charge like Khorne berserkers, or a power fist, which I would suggest to inflict even more casualties and deal with tougher enemies that may charge you. Know, however, that if you opt for assault troops, it may be btter to go with more Khorne Berserkers, because they are properly tooled for combat with pre-set special rules, like furious charge and weapon skill 5!!
I like the khorne berserkers, I like it even more that you mount them in a land raider because otherwise it may be difficult to gain their furious charge bonus, as I myself have found. I assume the meltabombs are for any walkers they run into, don't use khorne berserkers for tank busting. Use them to kill the things that fall out of the enemy tank yor land raider decimated with its lascannons.
I like the summoned daemons, where are they being summoned to? Your Lord, who is fast moving on a bike, so that he can summon them when he reaches enemy lines quickly? that would be good, seeing as they could aid his combat and provide effective over for him in combat. Just my opinion, but it may be worth the 5 points to buy a personal icon.
Your terminators dissapoint me. Perhaps in 1750, you should buy another land raider and tool each of those terminators up with lightning claws, mark of khorne, and make some of them champions, if you want a really good assault terminator squad. This gives you 6 attacks each on the charge, re-rolling to wound. Keep it in mind. You could throw in some chain fists just in case you run into enemy walkers, but otherwise I see these terminators as sufficient. I don't see what your terminators would currently be effective at. + You don't have to deep strike them all the time, not every army has bucketloads of AP 2 or 1 long ranged weapons.
The bikes are fine (perhaps put mark of nurgle on them, after all, they are chasing heavily armoured and armed tanks, but that would break the theme somewhat), good tank killers by the looks, and the land raider is an effective transporter, perhaps it would be wise to invest in another, seeing as you are a khorne army and want as many people to get into combat as quickly as possible.
I hope I have been of some assistance.
Thanks for the reply flemingm,
Interesting points on the CSM squad. The reason for the Plasma Gun was because when they jump out of the Rhino, the aim for them to unleash some fire power at what ever is nearby. But they are geared more for assault, as they are, so swapping the Plasma Gun for a Flamer seems decent to me, and then I can upgrade to a Power fist too.
For the Lord, I would like to have a Daemon Weapon on him, but I swapped for LCs to find 10 points. I didn't mind that, as I know exactly how many attacks he will have, as well as the fact he won't hurt himself...Maybe I need to find 10 more points here, or at least try both options to see what works best..... I will indeed keep him Khorne for theme
In my mind, the Termis are pretty good at what they need to be. They have ability to hunt MCs, Tanks, MEQs, Swarms with the Heavy Flamer, plenty of attacks too. Khorne Termis with twin LCs would be damn awesome, but it would by hard for me to model, with few spare bits
And yes, you've been a big help Thanks and rep!