1500pts of Death Guard - Warhammer 40K Fantasy
 

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  1. #1
    kinkeh secks pl0x?! Brother Tiberius's Avatar
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    118 (x2)

    1500pts of Death Guard

    HQ
    Chaos Sorceror - Will join the Termies
    Terminator Armour
    Mark of Nugle
    Warptime

    Chaos Lord
    Mark of Nurgle
    Daemon Weapon - Plague bearer

    ELITE
    6 Chaos Terminators
    Mark of Nurgle (sorry Alzer )
    5 Combi-Plasma’s
    1 Heavy Flamer
    1 Chain Fist

    TROOPS
    8 Plague Marines
    2 Melta Guns
    Champion - Power Fist
    Personal Icon
    Rhino

    8 Plague Marines
    2 Plasma Guns
    Champion - Power Fist
    Personal Icon
    Rhino

    8 Plague Marines
    2 Plasma Guns
    Champion - Power Fist
    Personal Icon
    Rhino

    HEAVY SUPPORT
    Predator
    Lascannon
    Heavy Bolter Sponsons

    What do you guys think?

    Last edited by Brother Tiberius; July 22nd, 2009 at 20:24.
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  3. #2
    One Awesome Dude hotspike18's Avatar
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    283 (x6)

    Well, couple things -

    I wouldn't bring both HQ's at 1500 points, that a lot of points! And I really think you could use the extra heavy support. IMO you need a LOT more anti-tank. What if your opponent brings a Land Raider or two? Bad day methinks. I'd say drop an HQ to add another Heavy Support like a Predator or something. I'd switch the Plasmaguns to Meltaguns on all your troops as well. Perhaps I'm a little paranoid from my frequent encounters with AV 14, but still, I'd say you need some more AT from my limited experience. Hope it helps dude.

  4. #3
    kinkeh secks pl0x?! Brother Tiberius's Avatar
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    I was thinking of changing the combi plasmas to combi meltas since the termies dont usually drop till turn 3 and then i could have a definate tank killing unit.

    i dunno, i think the fact that theres a pred, 3 fists and 2 meltas... thats more than enough anti-tank for 1500pts... anyone who takes 2 LR's at 1500pts is an idiot..
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