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After playing half a dozen games I'm pretty well hooked, and have bought mu ticket for heat 3 already........
here's my starter for 10....... need to sort it out and then play the daylights out of it between now and end of November
Chaos Lord............ twin claws MoK( goes with Zerks )
9 Zerks................ champ with PF ( rhino with EA )
9 PM.................... champ with PF + 2 melta ( rhino with EA )
8 PM.................... champ with PF + 2 flamers
1 Vindicator ( Daemonic )
If you can reduce the squad sizes on your troops (zerkers down to 8, Pm's to about 7)to get another squad that would be good... Maybe convert the vindicator to a AC/Las Pred to save a few points. You could also drop 1 obliterator. In my (limited) experience troops seem key to hold objectives, and we have fab troop choices, so why not use them.....
Please try to avoid all caps, and maybe give a little more detail in posts.
Last edited by Mr Slayer; July 25th, 2009 at 09:57.
*kicked to the chaos army list section*
Spambot kill tally. . .337
In my opinion Kharn or a sorceror with warptime would be better.
I would give the second plague marine squad meltaguns instead of flamers, they are essential in 5th edition. I would also give them a rhino aswell. The plague marine squads don't need power fists. I would also add a small squad of lesser daemons for holding objectives.
I don't think the vindicator fits in with this army, because there is the risk that it will hit your rhino mounted squads as they move forward. I don't think the defiler fits in either, it is just a target because you don't have any other walkers or monstrous creatures to go with it. I would add either predators with autocannon, heavy bolters and havoc launchers or more obliterators.
here's my revised list
Nurgle Lord ( plaguebringer )
Khorne lord ( twin claws )
8 zerks inc PF champ ( rhino )
7 PM inc PF champ and 2 x melta ( rhino )
7 PM inc PF champ and 2 x flamers
3 x Oblit
2 x Vindi ( DP )
is it worth spending the extra 10pts and swapping the Nurgle Lord for Fabius Bile ?
what exactly do the lords need winds for ( could drop an oblit )
also at 1750 what would you arm Termies with ???
Last edited by gerry51; July 28th, 2009 at 17:26.