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  1. #1
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    Another Noob List, 1500+

    HQ
    -Sorcerer of Chaos
    -Mark of Slaanesh
    -Lash of Submission
    -Terminator Armor
    Elite
    -6 Chosen
    -Aspiring Champion
    -Power Fist
    -5 Meltaguns
    -Icon of Tzeentch
    -5 Terminators
    - Icon of Tzeentch
    - Reaper Autocannon
    - Land Raider (???)
    Troops
    -7 Chaos Space Marines
    -Aspiring Champion
    -Power Fist
    -Plasma Gun
    -Icon of Nurgle
    -Rhino
    - Havoc Launcher
    -7 Chaos Space Marines
    -Aspiring Champion
    -Power Fist
    -Plasma Gun
    -Icon of Nurgle
    -Rhino
    - Havoc Launcher
    -8 Noise Marines
    -Noise Champion
    - Doom Siren
    -Blast Master
    -?? Sonic Blasters
    Heavy Support
    -Chaos Vindicator
    -Chaos Defiler
    -2 Close Combat arms
    -Obliterator

    1573ish (still need to add in the noise marines when i find out what guns they have, and see if i can take the obliterator)

    Well theres my first real list. Aside from a few questions I have feel free to tear it apart. I planned on rush the landraider, and rhinos straight up towards the points and the enemy, while infiltrating the chosen as a tank killer. The heavy support and sorcerer will lag behind and noob combo infantry with templates. The obliterator will be dropped later next to the chosen if they live long enough.

    1. If I give a model an icon, does he loose his fighting ability or can i model him one handing a bolter or something?
    2. If I take the landraider as a dedicated transport for the terminators does it still take up the heavy support slot? (I went ahead and put it both places until i find out, yes i know i can only have 3 heavy support)
    3. How many sonic blasters come with the noise marines package?
    4. Because the chaos space marines have a bolt pistol and close combat weapon in their wargear does that mean they get another attack in close combat?

    Last edited by doefromwherever; July 29th, 2009 at 21:46.

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  3. #2
    Junior Member Therm's Avatar
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    Quote Originally Posted by doefromwherever View Post
    1. If i give a model an icon, does he loose his fighting ability or can i model him one handing a bolter or something?
    ->he's holding the icon, but he's still able to fight and shoot like he would normally do.

    2. If i take the landraider as a dedicated transport for the terminators does it still take up the heavy support slot? (i went ahead and put it both places until i find out, yes i know i can only have 3 heavy support)
    -> as far as i know, it does not take up a slot, just like the rhinos. Also see p67 of the wh40k rulebook.

    3. How many sonic blasters come with the noise marines package?
    -> dunno, soz.

    4. Because the chaos space marines have a bolt pistol and close combat weapon in their wargear does that mean they get another attack in close combat?
    -> (corrcection) they are assault 1 weapons and count as another ccw
    Therm
    Last edited by Therm; July 29th, 2009 at 14:48. Reason: GO! Slotmachine!
    "Any sufficiently advanced technology is indistinguishable from magic or the work of god..."

  4. #3
    Senior Member Mad Cat's Avatar
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    951 (x8)

    HQ: An ok design. He won't be able to go in the LR at the moment as it is full.

    Elites: Termies in a LR are good but the reaper is a waste if you spend most of your time in a taxi or in combat. Swap it for 5 combiplasmas. Get a chainist as dreadnought insurance. Chosen are very vulnerable. 4 termies with combimeltas would do better and last longer when the enemy retalliate.

    Troops: IoN is not as good as plaguemarines. Noise marines should all take sonic blasters and don't bother with the champion or blastmaster.

    Heavy: All fine. Is the LR a dedicated transport as you have 4 heavy slotts at the moment. Dro the havoc launcher or at least move it to a dakka pred or rhino.
    Quorn! - Protein for the Protein God.

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