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Hello everyone, I have been playing daemons for a while now, and loving them. The only problems have been heavy skimmer lists/mechanized lists, although that is of course completely redundant, considering all daemon players have trouble with that.
So far I have been able to flatten imperial guard, tau, several marines, and a couple of necrons without problems, and I am pretty confident taking this into a tournament. However, I can't see taking this out to the RTT without getting a bit of feedback on it.
Here is what I am planning to deep strike about the table-
Bloodthirster 270 - beats up tanks/walkers/troops
The Blue Scribes 130 - arguably the most flexible mobile fire platform ever
5 Bloodcrushers 200 - bolter magnets/steam rollers
4 Flamers 140 - Because they can all fire on the deep strike off of the blue scribes base
4 Flamers 140 - Death.
13 Bloodletters 198 - arguably the best close combat troops in the game
12 bloodletters 182
6 plaguebearers 115 - sets up a solid platform for my deep strikes to come through
6 plaguebearers 115
Soulgrinder 160 - clears stuff from objectives
Daemon Prince 190 - tough, hard hitting BA monster thing
Mark of Tzeentch
Where are the blue scribes going to deploy. You really need a unit of horrors for them to hide in as they cannot join your bloodletters or plague bearers.
Quorn! - Protein for the Protein God.
I put them with the flamers. his huge base size let me shoot with about 6 flamers when they deep strike and knock out whole squads of marines
Flamers don't knock out mech, and they will have a field day with you. 2-3 bolts per turn isn't going to cut it.
You'll have to run your BT and Grinders to deal with stuff like Rhinos, which is a huge waste of their awesomeness.
Fiends, another Grinder, Flesh Hounds/Seekers will all help knock out vehicles so you can get into the squishy innards. 2 units of fiends and 1 unit of Flamers would work just fine.
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