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Herald of Khorne
Herald of Tzeentch
-Chariot, Legion, Bolt of Tzeentch, Master Sorcery
Herald of Nurgle
-Breath of Chaos
Herald of Slaanesh
-Chariot, Soporific Musk, Pavane, Unholy Might
6 Fiends of Slaanesh
3 Flamers of Tzeentch
3 Bloodcrushers of Khorne
8 Pink Horrors
I'd like to keep the amounts of squads unique to each God as close as possible but I don't mind switching it around a bit. I'd especially like to keep the Heralds as I think it really gives the impression of a multi-god list.
The basic plan is to drop the Khorne Herald with the Bloodcrushers, the lone Nurgle Herald, the Fiends, the Flamers, the Horrors and a Plaguebearer squad in the first wave and send the next one as the Tzeentch Herald, the Slaanesh Herald, the other Plaguebearers, the Bloodletters and the Daemonnettes. Please comment.
A note regarding the Nurgle Herald: I know he isn't very good so the plan with him is to suicide drop next to an enemy squad or tank and release the Breath of Chaos. He can then work on drawing fire away from my other units.
Hey, I'm known as Solitaire on the great Forum Heresy Online. Check it out sometime. . .
Eh, it's kind of a mess. Nothing particularly capable of dealing with armor, no real beater units that you can't easily avoid, and 0 redundancy.
It looks like a fun army to build and convert, but it won't be terribly competitive.
I run a pantheon list, mostly it's just what I consider the best units that fit together well.
Tzeralds/Sheralds on chariots, Fiends, Plaguebearers, Bletters, Tzeentch DPs.
Check out ==My== blog: www.bnhblog.blogspot.com