1500 pts of a possible army - Warhammer 40K Fantasy
 

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  1. #1
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    1500 pts of a possible army

    I might be starting a daemons army but i'm not too sure. I'm wondering if this would be a good list.

    Skulltaker+Juggernaut 175

    Flamers x3 105
    Flamers x3 105

    Bloodletters x20 + Icon 345
    Bloodletters x20 + Icon 345

    Daemon Prince + Iron hide + Unholy strength + Mark Of Tzeentch + Bolt + Gaze 210
    Daemon Prince + Iron hide + Unholy strength + Mark Of Tzeentch + Bolt + Gaze 210

    Dont have to worry about which half comes in first, Skulltaker will be with 1 of the bloodletters. Flamers are there so i can do something after deep striking. Princes for combat and shooting support against creatures and vehicles.


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  3. #2
    Senior Member Mad Cat's Avatar
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    951 (x8)

    HQ: He sucks. Compare him to 4 bloodcrushers and you soon see how over pointed he is. I would keep the hq cheap and take a HoT on chariot with bolt, sorcery and legion.

    Elites: Love them.

    Troops: OK but 20 man unit seem a bit inflexible particularly in objective missions. Split them into 3 or 4 units with 2 icons overall.

    Heavy: Drop hide as you already have a decent invulnerable save. Also drop might. Actually 3 cheap princes each with bolt or gaze and MoT would be better.
    Quorn! - Protein for the Protein God.

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    thanks, i'll take that into consideration.

  5. #4
    Torn ACL FTL ==Me=='s Avatar
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    431 (x8)

    Skully is crazy expensive and slow.

    Flamers are crazy fragile.

    Bletters are slow, icons are kinda pointless.

    Might on a shooty DP is pointless.

    Your army is way too slow, you'll never reach combat. Look into Fiends, they make everything better.
    Check out ==My== blog: www.bnhblog.blogspot.com

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