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Thread: 1850 1k sons

  1. #1
    Senior Member slann-o-engine-eo's Avatar
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    1850 1k sons

    Ive upgraded from past lists in some very epic fails of mine but some other amazingly destructive waves and Im putting my grown list from the last time

    I just put this list I use on some ones post like three minits ago but I wanted you's to cut my list in half if youve seen the ones ive had befor

    any input would be nice thanks very much

    lash prince with wings 155

    lash prince with wings 155

    7 1ksons 291
    -sorcerer with bolt of change
    rhino
    -combi melta
    7 1ksons 291
    -sorcerer with bolt of change
    rhino
    -combi melta
    7 1ksons 291
    -sorcerer with bolt of change
    rhino
    -combi melta


    3 obliterators

    3 obliterators

    dreadnaught 105
    close combat arm
    heavy flamer
    missle launcher

    dreadnaught 105
    close combat arm
    heavy flamer
    missle launcher


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  3. #2
    Senior Member Mad Cat's Avatar
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    951 (x8)

    HQ: Cheesy but useful. Use lash to move surviving enemies furhter away from the 1ksons after they have rappid fired at them to avoid being charged next turn.

    Elites: Drop them.

    Troops: Ditch bolt for doombolt. It is not that good against tanks and you have to turn off loads of AP3 bolters to use it. Let the oblits deal with vehicles. Add a meltabomb if you are really worried about tanks.

    Heavy: Oblits are good. Taking a unit icon or two would alow you to deepstrike them from the rhinos on occasion to use TL Meltas or TL Plasmas in close. Replace one dread with a defiler, vindicator or AC/2LC pred.

    Spare points can boost your squad sizes to 9 or get a Karmon special termie unit.
    Quorn! - Protein for the Protein God.

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