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Your HQ choice is scary, because while khorne does not care where the blood comes from you should, you have almost a 33% per turn to not be able to attack and suffer a wound, but if and when you do get to attack you will be scary.
A sorcerer with warptime will do more for you almost everygame
try to get a powerfist in both squads and go with either 2 flamers or 2 melta, or even 2 plasma guns for your plague marines