[1500]Death Guard - Warhammer 40K Fantasy

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!

Register Now!

User Tag List

+ Reply to Thread
Results 1 to 2 of 2
  1. #1
    Member eron's Avatar
    Join Date
    Jan 2005
    0 Post(s)
    0 Thread(s)

    3 (x1)

    [1500]Death Guard

    this army has tended to stand up pretty well against most armys (though i do seem to have a little problem against space wolves)

    Chaos lieutenant(95 pts)
    -daemonic strength
    -nurgle's rot

    7 possessed(287 pts)
    -nurgle's rot
    -rhino with extra armor and smoke launcher

    4 identical squads of 7 plague marines(158 pts each)
    -champ with powerfis
    -1 meltagun

    14 plaguebearers(224)

    7 plaguebearers(112)


    the only problem that I have run into are mainly cc oriented armys(namely space wolves and nids)

    why drink and drive when you can smoke and fly

  2. Remove Advertisements

  3. #2
    Son of LO Araith's Avatar
    Join Date
    Dec 2004
    0 Post(s)
    0 Thread(s)

    53 (x5)

    In that case (these cc-armies) I suggest you just stand and accept their charges (not that you've got much choice vs 'Nids). With True Grit that should be a problem.
    If you'll do that, I suggest you change the meltas into plasmaguns. And rapid-fire a round before they charge.

    The Plaguebearers are perfect also. Summon them on the flank and have them counter-assault. With that -1 to hit Aura, they'll fare more than well.

    One mayor change that might work is dropping the Chosen for 2 more squads of Plague Marines.

    The Lieutenant is just fine.

    But all in all, Death Guard is one of the best armies for accepting charges by such aggresive opponents. (the others being Space Wolves and Space Wolves 13th Company)
    DG is slow without vehicles, excels in mid-range weaponry and has True Grit. Not to forget T5.

    Lance Leader of the LO Codex: Wasters design team

    Forged in fire, bonded in ice
    Son of Fenris, Son of Russ

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts