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Hey, i put this army together for a tournament. I just wanted to see what advice you have for me.
Daemon Prince with mark of khorne, beserker glaive, feel no pain, collar of khorne, daemonic stature, daemonic strength, daemon armor, spikey bits, furious charge, frag grenades.
8 khorne bezerkers with chain axes, frag grenades, and furious charge. Aspiring champion with collar of khorne, axe of khorne and plasma pistol. 2 beserkers with plasma pistols. rhino with mutated hull. -335 points
Squad 1. 7 chaos marines with infiltrate. 5 equiped with bolters, one with heavy bolter, one with plasma gun. -134
Squad 2. 7 chaos marines with infiltrate. 5 with bolters, one with lascannon, one with plasma gun.
5 Raptors with furious charge. Aspiring champion with pair lightning claws. one raptor with meltagun. -213
Predator with twinlinked lascannons, heavy bolter side sponsers, and mutated hull.
defiler with indirect fire. -175
2 obliterators. -140
I played this last night. only had time to finish one game. I one the first one and might have one the second. any advice on changes would be great, thanks.
drop the khorne beserkers rhino drop the aspiring axe of khorne and make it a PF dont give him a plasma pistol.
Give the lord Dark blade instead of the beserker glaive drop the furious charge, feel no pain and give him deamonic aura
that leaves 115 points to spend so buy another sqaud of 8 or something
if you meant tactics.....
keep the defeiler behind cover (always), move the predetor with the army since it can move 6" and fire all wepons, get in some well placed shotsfrom the to troops sqaud, keep your opponents very shooty sqauds in combat with the raptors, your khorne peoples can just try to defeat termintours or command sqauds and as for the oblitorators let them do what they want...
Worhship my name here ( its its got 13 brains at the moment ).....
I don't have too much to say on khornate-based armies, prefering more eoquent Slaaneshi forces myself, but I can still add my two cents.
First of all, Your daemon prince is rediculously expensive; you don't need to be spending anywhere near as much as that on him given the points limit of the battle. Drop some unnecessary upgrades such as furious charge, feel no pain and daemon armour and swap the berzerker glaive for a different daemon weapon, or even an axe of khorne.
Second of all, your troops squads have heavy weapons and infiltrate. There is no point being able to scout forward if you're carrying a lascanno. Either drop this squad to the back and save the points or give them another special weapon. You can just about justify the heavy bolter, but I'd have 2 flamers if you plan to go against swarms or 2 plasma guns for toughnut armies.
For the raptors, give the AC a bolt pistol so he can shoot with the rest of them and the whole sqaud the MoCU. This is incredibly useful for fromtline assault troops and will only cost you 5 points for the lot of them.
Drop mutated hull from the rhino! Rediculous waste of points, for such a cheap vehicle to begin with. Mutated hull is almost as much as the rhino itself! Just take extra armour and smke launchers. This will free up plenty of points and still gives the rhino some element of protection as it takes your berzerkers to the front.
Erm.... yeah, so like I said, I don't have too much to say on khorne armies....
The moderators are going to have a field day with your title, too.