1850 Chaos Tourny list - Warhammer 40K Fantasy
 

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  1. #1
    Member Keegkhan God of War's Avatar
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    1850 Chaos Tourny list


    Any comments and alterations that people might think are helpful please speak up and let me kno what you think.


    HQ

    Lord
    +MoS
    +doom siren
    +Dmic Sth/ resilience
    +Termi armr
    +lightnig claws
    +bionics

    160 pts

    Keeper of secrets
    +minor pwr

    170pts

    Elites

    2 oblits

    140 pts

    Retinue of termis (5)
    +2 chainfists
    +Reaper autocannon
    +heavy flamer

    231 pts

    Troops

    10 maines
    +undivided
    +lscnn
    +Plasma gun
    +champ
    +power fist
    +plasma p.

    207 pts

    10 marines
    + 2 flamers
    +infiltrate
    +undivided
    +champ
    +p. fist
    +Plasma p.

    224pts

    6 marines
    +undivided
    +champ
    + 2 meltas
    +rhino
    +extra armour

    178 pts

    6 marines
    +undivided
    +hvy bolter
    +plasma gun
    +infiltrate

    123 pts

    Heavy support

    Defiler

    150pts

    5 marines
    + 2 lscnn
    + TH
    +undivided

    160 pts

    Dready
    +ccw
    + H. flamer
    +extra armour

    107 pts

    Total 1850

    Chaos Marines - W:91 L:32 D:6
    Imperial Guard- W:22 L:7 D:0
    Space Marines- W:20 L:4 D:2

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  3. #2
    Librarian from Hell Andusciassus's Avatar
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    746 (x8)

    A quickie, I'm at uni.
    I would drop them Plasma pistols from the Champs, if they explode they'll take your Power Fist.

  4. #3
    Member Keegkhan God of War's Avatar
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    sounds like a good idea seeing that in my last 3 games my seargents rolled 1's to hit and then failed their armour saves which kinda pissed me off.:yes:
    Chaos Marines - W:91 L:32 D:6
    Imperial Guard- W:22 L:7 D:0
    Space Marines- W:20 L:4 D:2

  5. #4
    Member skizzik's Avatar
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    If u take Plasma Pistol on a single wound character, make it Master Crafted.
    Now it will have an accurate weapon for a cost of an Ogryn, which might never
    even fire in a whole game. er?

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