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hello. this is my first post on LO and i thought i would star off small.
pair of Lc
7 chain axes
any ideas for the last 16 pts?
All coments are welcome
I'd recommend dropping D. Armour and D. Essence and replacing them with D. Strength, D. Resilience, and D. Speed. This is the setup you should consider, I think:Originally Posted by The Possesed One
Lord + Mark of Khorne + Twin Lightning Claws + D. Strength + D. Resilience + D. Speed + D. Aura + Feel No Pain + Furious Charge = 175 points.
A little expensive, sure, but very dangerous. You might also consider dropping the Lightning Claws for a simple Power Weapon.I'm not sure that you really need Furious Charge on these guys, though it's a great skill. It makes them very, very expensive. You're paying quite a hefty amount of points per model, and I'm not certain it's worth it - heck, you might not even get the charge, wasting the skill! Besides that, though, the squads look nice.Originally Posted by The Possesed OneYou might consider something else, or at least another setup, for your anti-tank. You're quite lacking in this area, and I don't know if Dreadnoughts are the way to go for it.Originally Posted by The Possesed One
as far as anti armour goes I would use predators with autocannon las sponson setup with daemonic posession. at 145 points each they are incredibly useful not only for tank hunting but for anti MEQ too, which you will play a lot against.
Your lord is a lot of points right now, which is really easy to do with chaos. Daemonic Armour isn't so useful, as there are a whole lot more ap2 things than ap3 I prefer low cost lords, because Chaos lords are always viewed as a threat no matter what you put on them. if you do a low point setup you can still have a fearsome lord that can get his points back easily and have more points elsewhere.
I like Lord+speed+pair of LC+Spiky bitz+Furious Charge+MoK 135 points and with 5 attacks on the charge and rerollables to hit and to wound he will do a whole lot of damage to any opponent. The spiky Bitz work almost as well as Daemonic Mutation for 5 points less.
your troops look great though, nothing is quite as scary as berserkers.
This is a good set-up, but I prefer Parasitic Possesion or Mutated Hull over daemonic possession.as far as anti armour goes I would use predators with autocannon las sponson setup with daemonic posession. at 145 points each they are incredibly useful not only for tank hunting but for anti MEQ too, which you will play a lot against.
I would consider trying to get Talisman of Burning blood on your bezerkers. Making them faster will justify the furious charge more.
Kaiser has a good point with power swords and d.strength and variety, but to be realistic, a powerfist will serve you better in the long run.
Anything that's going to destroy all your bezerkers it will do so before your bezerkers strike anyway, like an IC on drugs or a bunch of hungry genestealers. In these cases it doesn't matter if you have the added initiative of the power weapon or not.
At least with F.charge you have a change of hitting the IC at the same time.
I can't think of many things to destroy 8 marines in one assault, and your powerfist is definitely a deterrent against any IC or carnifex too silly to get close.
A chappy can easily shrug of a wound from a power weapon, but a powerfist is looking to cripple him permanently.
Being able to wound hive tyrants on 2+ rather than 4+ is much much better too.
The Twin linked Autocannons and Missil launchers on the dreads is a great idea. you get some decent fire support then. But.. i'm not convinced it'll be 100% effective or fluffy. Try it out, by all means, but have you considered taking one cc based dread and one TL lascannon dread?
You mistunderstood me about the Powerfist, I meant that the 7 chainaxeequipped 'zerkers will claim a few kills and if your opponent knows his stuff, he'll remove models close to the powerfist, potentially making it so that the Powerfist will have no targets in range for it to strike which is something that won't happend if you're using a powerweapon who'll strike simultaneously with the chainaxes. It's a problem that my powerfist equipped champions have had to deal with when my chainaxe rolls go well.
Yeah.. this is true of course. But it can be used to your advantage too. If your opponent has a penchant for doing such dispicable acts, simply manouvre your p.fist champ into b2b contact with an enemy squad leader, IC or special weapons model. He'll have to remove something.. or face the wrath of the powerfist. Either way, you're claiming something juicy.
This isn't always possible, but neither is performing the above tactic.
I conceed to kaiser's point. Also that p.weaps are generally better in conceeding less casualties for your own men too.
So it's a matter of preference and the debate is open. I do come across fexes quite a lot and powerfists rip them to shreds, but i've had power weapon champs do tasty damage to a tyrant de le hive too
I personally think think this is lacking in ways for my lt to defend himself, the invul save has saved me more times than i can count.I like Lord+speed+pair of LC+Spiky bitz+Furious Charge+MoK 135 points and with 5 attacks on the charge and rerollables to hit and to wound he will do a whole lot of damage to any opponent. The spiky Bitz work almost as well as Daemonic Mutation for 5 points less.
I preferebly keep it to a Lt until i hit 1500 or so( which i will post a list on later)
I think i might try to cut down ponts to fit in a perdator or two instead of the dread
Powe weapons: these things do havoc on ACs but i tend to face High I models so it doesn't matter(i play agaist geanstealer/gaunt heavy nids and a Assault marines w/Furious charge heavy marine player) The only time i actually win against nids is with my Lt or lord. they combined with furios chage and berzerke glaive really do havoc.
Do you have any oppions about D blade with stat and strength over a dreadaxe or berzeker glaive? I play with a WE/BL(WE in small games and Khorne shaped Bl on big games)army with a Khorne lord. I didn't have the points to squeeze in FNP but it rocksI do think this could work, but i have seen the power of l-ranged dreads and i love them. then again cc dreads work too.The Twin linked Autocannons and Missil launchers on the dreads is a great idea. you get some decent fire support then. But.. i'm not convinced it'll be 100% effective or fluffy. Try it out, by all means, but have you considered taking one cc based dread and one TL lascannon dread?
I will try andpost another list later.
thanks for the comments
Heres the new list.
8 chainaxes( the Ac has one but no bp)