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Old October 31st, 2007, 01:10   #11 (permalink)
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Q: Does wargear or special abilities that make a model immune to Instant Death(such as Adamantine Mantle or Synapse Creature) protect against Gift of Chaos?

A: No. Gift of Chaos states that you remove the enemy model, not Insta Kill it, so GoC works against them.


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Old November 3rd, 2007, 00:31   #12 (permalink)
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Q: Does Icon of Nurgle stack with the additional toughness gained by riding a bike?

A: Yes! There is nothing in the 4th edition codex that says IoN and bike modifiers don't stack. Go enjoy your T4(6)!
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Old December 4th, 2007, 00:16   #13 (permalink)
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If I give the Icon of Tzeentch to a bike squad, and then turbo boost them do they get a 2+ invulnerable? And if there is a FAQ for the codex, where can I find it? Gracias!
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Old December 4th, 2007, 17:42   #14 (permalink)
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Q: If I give the Icon of Tzeentch to a squad of Chaos Bikers, will they get a 2+ Invulnerable save when they Turbo-Boost?

A:
Thus far, we have no specific answer. This has been hotly debated on the forums recently and different users feel different ways about it. Based on precedent, it seems possible as the Icon of Nurgle does indeed stack with the already modified Biker toughness. But the thinking goes both ways. Until GW releases an FAQ (these can be found on the GW website) for the new codex we will just have to wait and hope everyone uses their best judgment.

EDIT: It seems that currently GW is prepping the 40K world for the new rules edition for this summer. As far as rumors go, it seems that bikers will be receiving a cover save when they turbo-boost with this new rules set - So this won't be an issue for much longer.
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Old December 4th, 2007, 18:23   #15 (permalink)
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As hotspike said, there's arguments on both sides of this issue. I'm inclined to say no, mainly because conditional modifiers generally do not stack within other mechanics. Such is the case with a power fist on a berzerker who is charging into c.c.- the base strength is doubled, but not the +1 strength conferred by furious charge. In other words, a charging zerker champion with a power fist has a strength of 9 (8+1); the furious charge strength bonus is not considered when doubling the model's strength due to a power fist.

As the inv save of a turbo-boosting bike is a conditional modifier, it would seem that it, too, does not stack within any other mechanic, which would include the inv save of the IoT.

All this said, we'll still have to wait for G.W's ruling on the matter. Who knows, they could end up saying that adding inv saves together creates a warp anomaly that turns the model into a spawn! I'd like to see that.
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Old December 5th, 2007, 20:05   #16 (permalink)
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QUESTION:
I can't find the point cost for the Marks of Chaos. Does this mean I get the mark of Khorne or Nurgle for free?

ANSWER: This information can also be found on p.96 of the chaos codex.

Also, just to let you know, cult marines (i.e., berzerkers, plague marines, noise marines, & tzeentch marines) don't receive the icons.
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Last edited by jONESIE; February 1st, 2008 at 05:38. Reason: BWAHAHAHahaha! ... *cough splutter*
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Old February 1st, 2008, 05:43   #17 (permalink)
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Q: Can you take daemon weapons on a model with a bike?

I'm not sure about this, but my friend asked this question to me. I thought they couldn't because DW's are two handed.... but i'm not sure.

Possesed


A: Yes, you may take. As far as I know, Dark Eldar are the only race still restricted by the "One hand necessary to control the bike" ruling, due to the age of their codex.
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Old February 7th, 2008, 08:52   #18 (permalink)
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Quote:
Originally Posted by Rabbit View Post
As hotspike said, there's arguments on both sides of this issue. I'm inclined to say no, mainly because conditional modifiers generally do not stack within other mechanics. Such is the case with a power fist on a berzerker who is charging into c.c.- the base strength is doubled, but not the +1 strength conferred by furious charge. In other words, a charging zerker champion with a power fist has a strength of 9 (8+1); the furious charge strength bonus is not considered when doubling the model's strength due to a power fist.

As the inv save of a turbo-boosting bike is a conditional modifier, it would seem that it, too, does not stack within any other mechanic, which would include the inv save of the IoT.

All this said, we'll still have to wait for G.W's ruling on the matter. Who knows, they could end up saying that adding inv saves together creates a warp anomaly that turns the model into a spawn! I'd like to see that.
Sorry to threadjack, but i have to vent and say that I think that MoT and Turbo-boosting DO stack. The argument I see it is:

Reasons for:
1) The use of the terminology "invulnerable save" is clear in both situations
2) Mark of nurgle & Toughness stacks, and this is an almost identical situation
3) MoT specifically says that it specifically stops at a maximum of 2+. there is no other way in the chaos dex to get a 3+ Inv (and hence MoT 2+). GW writers are known for ommitting important stuff but not for adding unimportant info...

Reasons against:
1) getting an Inv. save for turbo-boosting is "conditional midifier" similar to powerfists and furious-charging which does not stack. I don't think this is relevant as the powerfist rules has the specific exception that they don't stack, whereas neither the MoT nor the turbo-boosting rule has a similar section.
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Old March 12th, 2008, 19:59   #19 (permalink)
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Q: My Daemon Prince is in combat with 2 marines. He's a monstrous creature. Do I win combat if a monstrous creature counts as 10 men for purposes of outnumbering?

Q: Ok, say I do outnumber, but the opposition are fearless. Accoring to the 'No Retreat!' rule on page 48, the losing side takes a certain number of wounds 'with saving throws as normal'. Because a monstrous creature doesn't allow armour saves, does the losing side get an armour save?

Q: Warptime. Can I use this in the opposing players turn?
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Old March 13th, 2008, 14:58   #20 (permalink)
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Q: My Daemon Prince is in combat with 2 marines. He's a monstrous creature. Do I win combat if a monstrous creature counts as 10 men for purposes of outnumbering?

A : You win the close combat if you inflicted more wounds than your opponent did. Unit size doesn't matter. Where it matters, is when your opponent roll his "break test" (leadership) in order to know if he stays in combat or if he flee.

Q: Ok, say I do outnumber, but the opposition are fearless. Accoring to the 'No Retreat!' rule on page 48, the losing side takes a certain number of wounds 'with saving throws as normal'. Because a monstrous creature doesn't allow armour saves, does the losing side get an armour save?

A : They get the armour save, as they take wounds for losing the fight. The type of opponent they were fighting doesn't matter.

Q: Warptime. Can I use this in the opposing players turn?

A : Any player's turn, p.88 codex Space Marine
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