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Chaos Space Marines Let the Galaxy burn!

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Old March 16th, 2008, 07:08   #21 (permalink)
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APPENDIX/NOTE TO READERS:

Q: Can I use Warptime in any player's turn?

A: Mindraked's answer was entirely correct. I would just like to add a small note that while you can use Warptime in an opposing player's turn, it does take up your one given power for that game turn. Models with the Mark of Tzeentch, however, can cast Warptime in BOTH player's turns.



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Old March 17th, 2008, 15:04   #22 (permalink)
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Originally Posted by hotspike18 View Post
Models with the Mark of Tzeentch, however, can cast Warptime in BOTH player's turns if you forgo casting any other powers that turn.
Not entirely true...a Model with the Mark of Tzeentch can cast two psychic powers per player turn according to the first paragraph on P.88 of the CSM codex. So you could cast warp time at the start of both players turns plus one other power during your player turn.
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Old March 17th, 2008, 15:27   #23 (permalink)
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Thanks much, the above post has been modified, I'll use this one for my next entry hopefully.
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Old March 29th, 2008, 11:29   #24 (permalink)
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Q. Whe will the official GW Chaos F.A.Q. be released?

A. Along with the next codex

Seriosuly though, Q. Are all of the Imperial Armour Chaos units still valid under the new codex?
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Old April 8th, 2008, 19:33   #25 (permalink)
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I've been hearing that a force weapon can one-shot a C'tan. Is this true since force weapons inflict "killed outright" and not "instant death" or is it just a mixe up in the wording?
A C'tan doesn't have any special rules making it invulnerable to being killed outright, and thus a C'tan may indeed be killed by a Force Weapon.

BUT.. bear in mind the S vs T ratio of the bearer of said force weapon.
As our HQs are so puny now, it really is a moot points, as only one of them in the entire codex would have the chance of ending a C'tan's life instantly with his forceweapon.

Of course, for every other occasion, we have Gift of Chaos. Which should be your instant kill weapon of choice.
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Old May 4th, 2008, 04:41   #26 (permalink)
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Probably obvious, but just want to make sure -

Q. There are no more rules concerning the type of army you field? Whilst it is pro-fluff to have an army which follows one chaos god, it is perfectly legal to field an army with different units having different marks and Khorne beserkers as well as Plague marines in the same army?

Q. The What-you-see-is-what-you-get rule does not apply to Chaos Marines anymore? Q1 of this thread clears that the unit counts as having both weapon options and so can choose to fire as a bolter or a bolt pistol w/ sword. So does this mean i can have a squad without a boltgun on the actual model, i.e they all have swords and bolt-pistols to make them look badass, but can still fire a boltgun in the shooting phase?
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Old May 4th, 2008, 10:35   #27 (permalink)
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Quote:
Q. There are no more rules concerning the type of army you field? Whilst it is pro-fluff to have an army which follows one chaos god, it is perfectly legal to field an army with different units having different marks and Khorne beserkers as well as Plague marines in the same army?
In the current Chaos Codex (May 200 there are no restrictions on the FOC with regards to any of the marks of chaos.

It is perfectly permissible to have Khornate Bezerkers supported by Noise Marines and lead by a Tzeentchian Daemon Prince.
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Q. The What-you-see-is-what-you-get rule does not apply to Chaos Marines anymore? Q1 of this thread clears that the unit counts as having both weapon options and so can choose to fire as a bolter or a bolt pistol w/ sword. So does this mean i can have a squad without a boltgun on the actual model, i.e they all have swords and bolt-pistols to make them look badass, but can still fire a boltgun in the shooting phase?
WYSIWYG Does still apply to Chaos Marines... but here is a little more on how WYSIWYG works:

WYSIWYG is important only on special equipment which is specifically bought.

For Chaos Space Marines, as you know, they get a bolter, close combat weapon, bolt pistol, frag and krak grenades all as standard.

Thus, not all of these need to be modeled as it is standard armament. You could model your CSM with mops and they'd still count as having the rest of the equipment.

It's only for special items, like plasma guns, melta guns etc etc that you need to apply the WYSIWYG rule.

The same thing applies to other armies too. Genestealers ALWAYS have rending for example - they don't get a choice in the matter, so this doesn't have to be represented by the tri claws. Raveners however, do get an option, and thus it must be modeled appropriately.
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Old May 12th, 2008, 21:41   #28 (permalink)
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Q: Can i use a god-specific type of lesser daemons (daemonettes foi.) in a chaos army now that the daemon codex is out, or do i have to use the undivided ones?


Q
: How about the greater daemons? can i still use my sparkling FW keeper of secrets ?


Q: If i can, then do their specific rules still apply while in a chaos army?
the keepers ability to halve opponents stats for instance?



( maybe not pure 4th ed chaos Q's but this puzzles me)

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Old May 12th, 2008, 22:17   #29 (permalink)
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Q: Can i use a god-specific type of lesser daemons (daemonettes foi.) in a chaos army now that the daemon codex is out, or do i have to use the undivided ones?

A: GW's official stance is that the Codex Daemons and Codex Chaos Space Marines are not compatible. So you will be able to use any models you like, but they will count as generic daemons within the context of a CSM force.


Q
: How about the greater daemons? can i still use my sparkling FW keeper of secrets ?

A: As above, you can probably use any model that you like - provided it is based on an appropriate sized base for a monstrous creature, but it will count as the Greater Daemon entry in the current Chaos Space Marines Codex.


Q: If i can, then do their specific rules still apply while in a chaos army?
the keepers ability to halve opponents stats for instance?

A: Please see the above answer


Hope that helps.

Papa K's personal opinion:

Make sure your friends are ok with it - but try mixing the codexes using the standard ally rules (1 HQ, 1 ELITE, 2 TROOP, 1 FAST) and see what happens.

Just be warned you might come out with some really overpowered combinations. For example having 2 squads of plague marines who might potentially ignore all armour saves or something.

If you do mix them, discuss it with your opponent and take it a step at a time.

Remember, that it's just a game and really not worth anyone getting their knickers in a twist about.

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Old July 1st, 2008, 21:05   #30 (permalink)
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Q can a tzeentchian sorcerer join a unit of csm with sn icon of chaos glory ? or do i have to mark the unit with the icon of tzeentch ?
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