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  1. #1
    Member Yggdrassil's Avatar
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    Anyone using deamonic steeds?

    As the title suggests, is anyone using deamonic steeds? I haven't seen them in many armies. But then again, the deamon prince is mostly beter in every aspect.

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    Quote Originally Posted by Yggdrassil View Post
    As the title suggests, is anyone using deamonic steeds? I haven't seen them in many armies. But then again, the deamon prince is mostly beter in every aspect.
    I used a daemoic steed for a while but that was before I found (what I think) are better options.
    I used a Khorne lord on a juggernaught with lightning claws but he couldn't ride in a rhino but he would sure mess people up in CC and the potential of a 24' charge range was nice. Of course this came at a higher cost than a daemon prince with wings and warptime or lash, which seemed to be more effective.



    In the HQ section I saw some suggestions of HQs on a Disc of Tzeetch which seemed to have some value but never really tried them out.

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    Quote Originally Posted by sundevil_82683 View Post
    In the HQ section I saw some suggestions of HQs on a Disc of Tzeetch which seemed to have some value but never really tried them out.
    I've used the discing tzeentch sorcerer of death a good bit and I have to admit it's a lot of fun. Even if it does cost a Land Raider's worth of points. I've used her in 8+ games now and she's made her points worth all but 1 game where I failed to notice the powerfist I was charging so I didn't use Wind before hand for fear of not reaching assault.

    I wrote up more lengthy impressions on my blog:
    Sorceress of Tzeentch at Play Wargamer Haven

    Other then that, I haven't really messed with the other steeds in the current codex.
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  4. #4
    Lurking Lawman Riptor's Avatar
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    Quote Originally Posted by sundevil_82683 View Post
    and the potential of a 24' charge range was nice.
    I'd like to know where you got the idea it can charge 24" (I assume you mean inches, not feet) from. From whaqt I can tell, it moves asnormal infantry (It just can't be transported, AS IF IT WERE cavalry).
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    Quote Originally Posted by Riptor View Post
    I'd like to know where you got the idea it can charge 24" (I assume you mean inches, not feet) from. From whaqt I can tell, it moves asnormal infantry (It just can't be transported, AS IF IT WERE cavalry).

    Sorry I guess it would be a 24' total move with the charge

    Using the juggernaught the unit turns into a cavalry unit so you can have a 6' move in movement phase, up to a 6' fleet move in shooting and a 12' charge due to the cavalry movement type

    My bad

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    Quote Originally Posted by sundevil_82683 View Post
    Sorry I guess it would be a 24' total move with the charge

    Using the juggernaught the unit turns into a cavalry unit so you can have a 6' move in movement phase, up to a 6' fleet move in shooting and a 12' charge due to the cavalry movement type

    My bad
    Sorry there sundevil, but only the Slaanesh steed makes the unit move like cavalry. the Khorne steed just restricts it from transport as if it were cavalry. Tzeench give jump infantry, and Nurgle restricts it's transport much like a termie.

    every steed basically gives +1 attack, and 1 other bonus. Either a stat boost or a better movement mode, and they all provide some sort of restriction on how it may be transported.
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    Senior Member zabien's Avatar
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    I use this set up

    Chaos Lord
    Mark of Slaanesh, Demon Weapon, Steed of Slaanesh

    She has preformed wonderfully except for the last game I played but then again the whole army was pretty much disappointing me.
    If you do things right people wont be sure if you have done anything at all.

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    Quote Originally Posted by Xardian View Post
    Sorry there sundevil, but only the Slaanesh steed makes the unit move like cavalry. the Khorne steed just restricts it from transport as if it were cavalry. Tzeench give jump infantry, and Nurgle restricts it's transport much like a termie.

    every steed basically gives +1 attack, and 1 other bonus. Either a stat boost or a better movement mode, and they all provide some sort of restriction on how it may be transported.

    Well I stand corrected yet again. All the more reason to use a daemon prince with wings in my opinion.

    Thanks

  9. #9
    Slaaneshi Battle Barge CO Psyan's Avatar
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    Daemonic Steeds are undoubtedly cool and pretty effective.. the idea of Khorne Lord with a Bloodfeeder crashing into and big squad of SMurfs sends shivers down my spine... but point for point they're just not as effective as some of the more common options. The Lash Prince and even Kharn are significantly better.
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    what about useing the disc to throw in with deep-striking raptors? iv only used my tzeench lord in one game so far but he sure makes my raptors alot scarier / adds some extra wounds to them. plus with the daemon weapon of tzeench not being able to assult right away seems less detramental.
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