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    Chaos Sorcerers and Familiars

    Question: A Sorcerer is Mastery Level 1 which means he can use only one power, a familiar grants an extra power. Does this basically mean that while he can only use one power a turn, he can choose which of the two powers generated to use?


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    Exactly. Sorcerers are ML1, and so can use only one power per turn. Mark of Tzeentch boosts them to ML2, so they can then use 2 powers. This also applies to Aspiring Sorcerers, who can only choose one power though, despite being ML2, but this means they can use a power and also their force weapon.

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    Marius I am pretty sure you are wrong, nowhere in our codex does it say the mark of Tzeentch gives the psyker another mastery level or the ability to use another power. All it says for those who take powers is that they may choose to take another one.
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    That's what I thought too, but it's on page 88 in the first paragraph about Psychic Powers.

    It can also be argued that Ahriman is Mastery Level 4 because of his Mark.
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    Thank you sir for referncing me to that page in the codex, but under the new FAQ for chaos marines, Ahriman is mastery level 3.
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    FAQ says Ahriman is Mastery 3, but nothing in the FAQ says that the Mark of Tzeentch no longer lets you use a second psychic power (ie, gives you ML2). It does state that Familiars do not increase Mastery Levels, but do let you choose a second power.

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    Yes, but our codex states "allows the psyker to attempt to use a Second Power" so Arhiman can only ever use three powers each turn.
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    I think the question here is not about Ahriman, since he clearly ml3. The question is, are aspiring sorcerers ml2? The codex states that psykers with mark of Tzeench may use two powers per turn (not that its one additional) so I would say that they are ml2, and therefore can use the powers that require two warp charges.

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    Quote Originally Posted by erolss View Post
    I think the question here is not about Ahriman, since he clearly ml3. The question is, are aspiring sorcerers ml2? The codex states that psykers with mark of Tzeench may use two powers per turn (not that its one additional) so I would say that they are ml2, and therefore can use the powers that require two warp charges.
    Exactly this. Aspiring Sorcerers and Tzeentch Sorcerer Lords can used two warp charges a turn, and are therefore Mastery Level 2. The only difference is that Aspiring Sorcerers can only choose 1 power, while Sorcerer Lords w/Mark of Tzeentch can choose 2.

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