Not sure, they don't really give a sector-by-sector breakdown anywhere particularly, as far as conflict levels are concerned. I'd make one up if I were you, there are hundreds if not thousands of sectors in the Imperium.
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Not sure, they don't really give a sector-by-sector breakdown anywhere particularly, as far as conflict levels are concerned. I'd make one up if I were you, there are hundreds if not thousands of sectors in the Imperium.







A sector near the Eye of Terror or in the Segmentum Obscurus is unlikely to be free of conflict unless it is...dead. You know, like if the Tyranids ate it, or if there is nothing there of value to anyone at all. The annoying thing about war in the 40k universe is that it can pop up anywhere. Orks can survive in virtually any conditions and Genestealers will thrive as long as there's a ready supply of meat. Even in the core Imperial worlds closer to Holy Terra it would be hard to find a planet where some kind of war is not going on, even if said war is only in the shadows. The closest thing would probably be powerful shrine worlds like Ophelia VII. The easiest way would be to just make up a world with a believable excuse to not be constantly ransacked by war.
I guess it also depends on what you mean by a "low" level of conflict. Until it was raided by the Violators, St. Josmane's Hope was relatively peaceful. It was also a prison planet but yeah.
Well, the aforementioned Calixis Sector would fit my idea of "low" conflict level in the sense I'm looking for now (which is open combat). In terms of intrigue and dangers in the shadows, the Sector's a minefield.
I'm essentially trying to kill two birds with one stone since the idea is to find a place where I can base my own Space Marines chapter so that I can use it in my Dark Heresy/Rogue Trader games (by having them based close by, but not in, any of the sectors mentioned in the roleplaying games), while also piecing together a backstory.
The basic idea is to only have the Chapter partially active in Galactic conflict in order to both define some of the principles of the Chapter (eg. their sector/system is as a result fortified and/or secluded), but also for my own story reasons (eg. I don't commit the Chapter to anything - I'd rather have them frequently patrol, or whatever, a calm part of the eastern border than to have them crusade or battle in the Galaxy)
True, I could just rule this or that for my chapter, but I want to keep within a few frameworks (like the fact that no Chapters are actually stationed in Calixis, apart from an abandoned Black Templars stronghold and a couple of Raven Guard dreadnoughts, is it?). So I simply wanted some pointers, ideas or example on sectors and systems that weren't overtly war-torn so that even if I end up making up a sector or system somewhere it meets certain criteria other than simply making it an Ultramar-clone or a plain utopia.
I'm kinda confused on how a new chapter is made. I mean with the marines being so strict, why would they allow some of their Brothers to openly say that they are displeased with the chapter and they want to start their own?





Chapters aren't founded that way. The High Lords decide when and where a particular new chapter is needed, and the geneseed stock is bred up to a thousand sets of progenoids using cloning techniques. This generally takes about 50 years or so. And then a cadre from another chapter is invited to train up new recruits (exactly how this is done I don't know, but I'd guess it is considered an honour, although it's probable that what are in effect the first chapter HQ don't completely repaint their armour, in a similar way to the Deathwatch), and then the final set of a thousand are implanted into those that are deemed worthy/have survived the selection process. It's not that a bunch of marines decide to go off and start their own chapter.
Kay thanks for fast post. That makes more sense.


Red Scorpions
I've read everything in Imperial Armor about them, but the information is slim at best. Is there any fluff outside of Imperial Armor that mentions them?
If yes, what else do we know about this chapter other than they're fanatical gene-seed puritans based out of a battle station orbiting the moon of Zaebus Minoris that launched some mysterious 300 year crusade into the Ordon Rift?
"The man in the bowler hat is Mr. Average in his anonymity. I, too, wear one; I have no great desire to stand out from the masses." - Rene Magritte








Red Scorpions
Down the bottom is a list of the places they are mentioned in fluff.
On Magnus the Red:
I've seen a lot of fan-art of Magnus, but the artists can't seem to agree on one point, and I can't find it described in official text...
Was Magnus' head that of:
A ) A "classical" cyclops, like the old Ray Harryhausen type, or
B ) A normal man, but with one eye socket filled in with bone (like One-Eyed WIlly from The Goonies), or was it
C ) Completely normal, except for the missing eye, like when a person loses their eye in an accident?
(Also, if it's C, where's the eye?)
Thanks!
Last edited by Tyjec'Amun; November 13th, 2009 at 17:03. Reason: My B ) became a smiley the first time around...







According to most "official" (depending on whether you consider the Sabretooth Horus Heresy artbooks to be official) artwork, the answer was C. Magnus is usually shown with one eye and one eye socket, though it is perfectly reasonable to think that he might have changed into a cyclops when he became a Daemon Prince. Not much art exists of Magnus the Red generally. As for where the eye went, no one knows. Maybe he lost it in the crash on Prospero. Maybe he was born that way.