Welcome to forums, please register on the red button below

Go Back   Librarium Online > Warhammer 40k > 40k Armies > Daemonhunters
New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login  
Register Blogs FAQ Calendar Mark Forums Read

Notices

Daemonhunters "Innocence proves nothing."

Reply
 
LinkBack Thread Tools Display Modes
Old August 27th, 2005, 01:52   #1 (permalink)
Senior Member
 
Join Date: Mar 2005
Posts: 518
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 58
jancz has found the secret of life, the universe and everything
Default is there a reason to take thunder hammer dh termis

my grand masters retinue with have a psycannon dude and some regs
is there a need to take thunder hammer guys
here are my some arguments against
1.the nemisis force weapon is a kick ass piece of equipment s6 striking intative value
2. i get to take the storm bolter
3.i1 aint that good(thought the 4+ inv save in cc is great it doesnt make up for it)
here are some arguments for
1.s8 weapons hurt monstrous creatures[and vehicles]
2.storm shield is great vs monstrous creatures(4+ inv)
3.itll be cool to convert and look awesome
4.free shaken result if you hit a vehicle
so in conclusion the thunder hammer man is a giant creature killer
but how useful/less will it be
with the new nids codex it may be a worth while ivestment(ive fought my gm vs h tyrant and tied)

here are the guys that have 6+ toughness
hive tyrant 6*
carnifex 6*
tyrant guard 6*
talos 7
wraithord 8
avatar 6
ctan 8
wraiths 6
tomb spybers 6
large squigoth 6
massive squigoth 7
im sure coutless big deamons have +6 toughness
*7 with bonded carapace



Last edited by jancz; August 27th, 2005 at 02:09.
jancz is offline   Reply With Quote

Join the #1 Tabletop Gamer Forum Today - Its totally free!

Librarium Online - the forum for all your tabletop gaming needs. Librarium Online offers a wide variety of categories, all from choosing your army to building scenery for gameplay. With over 500 new members every month you can be sure that your questions will be answered. Get help from friendly experts around the world and share your work with us in the gallery or in your personal blog!

Sign Up Now!

 
Old August 27th, 2005, 03:14   #2 (permalink)
Senior Member
 
Join Date: Apr 2003
Posts: 435
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 81
dvang is riding on a pony to the stars
Default

Except that you go last. Chances are you want to go first against MCs anyway if possible (carnifexes, for example). Do you really want to strike AFTER a carnifex?

Honestly, the only real use for a TH GKT is against vehicles, for the S8 and stunning. Against everything else, even MCs, you're probably best keeping the NFW. You get the stormbolter for a few shots before closing in and striking at I.
dvang is offline   Reply With Quote
Old August 27th, 2005, 17:01   #3 (permalink)
Son of LO
 
mEGALOMANIAC's Avatar
 
Join Date: Dec 2003
Location: Cranston, RI
Age: 25
Posts: 3,534
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 84
mEGALOMANIAC has got a monkeymEGALOMANIAC has got a monkeymEGALOMANIAC has got a monkeymEGALOMANIAC has got a monkeymEGALOMANIAC has got a monkeymEGALOMANIAC has got a monkey
Default

I *always* take one in a GKT unit when that squad gets about 5 models or larger, but never more than one. It's handy to have versatility in units, for one thing. My three most common foes are Space Wolves, Tyranids, and Iron Warriors. Right there I've got plenty of vehicles and plenty of TMC's to face. Hell, Chaos Dreadnoughts can take an upgrade that boosts them to AV13 - a NFW wouldn't touch that.

I take the TH/SS basically as an insurance policy. You never know when you'll need a bit more Str, really, and it's not like an S8 weapon is a liability (I1 or not, my point stands).

So my opinion is that while it isn't necessary, having one as a backup is a good call.
mEGALOMANIAC is offline   Reply With Quote
Old August 27th, 2005, 18:00   #4 (permalink)
Grumpy Old Canadian
 
Diggums Hammer's Avatar
 
Join Date: Oct 2004
Location: Victoria B.C
Posts: 2,431
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 77
Diggums Hammer is now officially grandDiggums Hammer is now officially grandDiggums Hammer is now officially grandDiggums Hammer is now officially grandDiggums Hammer is now officially grandDiggums Hammer is now officially grandDiggums Hammer is now officially grandDiggums Hammer is now officially grandDiggums Hammer is now officially grand
Default

One thing that Grey Knights Lack is Anti-armor, so equipping one with a TH is a good idea IM(newbie) opintion.
__________________
"I love the smell of napalm in morning....
......It smells like .. Victory!"

- Robert Duval in Apocylpse Now -
Diggums Hammer is offline   Reply With Quote
Old August 28th, 2005, 03:17   #5 (permalink)
Member
 
lepermessiah's Avatar
 
Join Date: Oct 2003
Posts: 189
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 75
lepermessiah is becoming decadent
Default

It's a mixed bag. But you gotta love it when a space marine player carefully positions his squad so your Grand Master can't kill his commander/whatever, who gets crushed by a thunder hammer after the GM slaughters half the squad.
__________________
There's an angel on my shoulder, in my hand a sword of gold.
lepermessiah is offline   Reply With Quote
Old August 28th, 2005, 15:52   #6 (permalink)
Senior Member
 
Join Date: Mar 2005
Posts: 518
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 58
jancz has found the secret of life, the universe and everything
Default

Quote:
Originally Posted by Diggums Hammer
One thing that Grey Knights Lack is Anti-armor, so equipping one with a TH is a good idea IM(newbie) opintion.
im inducting them into a guard force so antitank isnt as much as an issue when you have 3 lascannons and 5 missle launchers
jancz is offline   Reply With Quote
Old August 28th, 2005, 16:33   #7 (permalink)
LO Zealot
 
Join Date: Jun 2005
Posts: 1,271
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 58
bald inquisitor has got a century and is still scoringbald inquisitor has got a century and is still scoring
Default

well aside from that its just an increased strength weapon, good for insta killing and wounding tough creatures and such, although not much will escape the force weapons in the first place :p
__________________
"Heresy is like a garden weed, it won't stop feeding until you... BURN THE WHOLE DAMN GARDEN WITH A FLAMER, BURN IT, BURN IT TO HELL!!!!!" "Is there a wittle puppy in the garden? ITS A DAEMON! BURN IT!"
bald inquisitor is offline   Reply With Quote
Old September 1st, 2005, 00:51   #8 (permalink)
Senior Member
 
JustikarYuri's Avatar
 
Join Date: Jan 2005
Location: Berkeley CA
Age: 18
Posts: 396
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 61
JustikarYuri has passed the Old TookJustikarYuri has passed the Old Took
Default

I stand with mEGA on this, and if you don't you should, because he's usually right about this sort of thing. I have ONE TH/SS GKT in my GM's retinue, for potential anti-armor. And he looks even badder-assed than regular ones do.


=][=
__________________

JustikarYuri is offline   Reply With Quote
Old September 1st, 2005, 01:09   #9 (permalink)
Senior Member
 
Gimmers's Avatar
 
Join Date: Jul 2005
Location: Texas
Age: 21
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 54
Gimmers is riding on a pony to the stars
Default

I would use Hammerhand! The oppent wont know what there getting into. Use it as a finisher for tough foes! Best yet, dont strike with an initiative of "1", you dont lose 2 storm bolter shots, if never use it, you never use it. but thunder hammer will make a GKT useless at like 20".
Gimmers is offline   Reply With Quote
Old September 1st, 2005, 01:26   #10 (permalink)
Member
 
Join Date: Sep 2005
Location: Ft. Lauderdale, FL
Age: 25
Posts: 73
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 52
thysalyx is becoming decadent
Default

My GKT army has a definate lack of anti-armor at anything below 1850pts, however you can equip Justicars with Melta-Bombs for 5pts which I would think as a relatively cheap way to keep your termies hitting at their regular Init while still having a decent way to take out armor, supposing you don't take a Las-Can/Missle Dreadnought(140pts) to take care of them before they get close. I'm just a huge fan of NFW but I would think that it's ultimately up to you.
thysalyx is offline   Reply With Quote
Reply

Similar Threads
Thread Thread Starter Forum Replies Last Post
Karag Dron - Thunder Mountain King Ulrik Flamebeard FB Army Fluff 12 April 11th, 2004 10:11
Thunder Scar Tau Vaughn 40k Army Fluff 8 March 19th, 2004 05:19
Lighting Claws And Thunder Hammer Nagato Space Marines 6 January 21st, 2004 08:49
Thunder Hammer alexbib Chaos Space Marines 4 January 19th, 2004 01:14
Thunder Hammer Terminators Nagato Space Marines 4 December 25th, 2003 17:12


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT +1. The time now is 21:37.

Array [contact_us] - Librarium Online - Archive - Top
Warvault Webring

Join The Librarium Online Banner Exchange