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Old February 24th, 2004, 02:37   #1 (permalink)
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Cyine is becoming decadent
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The time has come and I can't hide no more... I will have to face my friends Raven Wing army and I'm really puzzled for the match. All those vehicles makes the army somewhat odd, don't you think?

Short briefing of my units
------------------------------------------------------------------------
HQ
Shooty Inq Lord retinue

GM with psycannon + 5 Terminators (1 psycannon)

Elites
Vindicare

Troops
1 Justicar + 5gk (1 psycannon)
1 Justicar + 5gk (1 psycannon)

Fast attack
None - Haven't got enough gk's yet. GW was out of models!

Heavy support
Lance Strike.
------------------------------------------------------------------------
With all the current EQ this list is at roughly 1200pts, the game is at 1000, so I must remove something... dont really know what though.

The Raven wings only has 3 different units I think, bikes, attackbikes and landspeeders.

The problem as I see it is that his units are so much faster than mine, so I can never use the GK's great CC abilities, my preffered method of dealing with things.

Any thoughts on this matchupp?


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Old February 24th, 2004, 02:51   #2 (permalink)
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If he is using alot of fast attack and transports, dont bother with the orbital strike, he ll move out of range so fast itll be useless. Close combat isnt that much of a problem for grey knights. If he gets into CC with his command squad, that is very bad. If you have a gm (which i doubt in a so low points game) he would help. Also make sure that you just bulk up on troops and dont go heavy on the elites. Drop the termies in the retinue and just have your gm hang back. Also bulk up on the troops in the troop squads and give them each one more psycannon. Maybe take some storm troopers and an eversor instead of the vindicare. That eversor will tear apart any bikes he comes across. The main point is, just pour fire into his squads and they will die.
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Old February 24th, 2004, 15:25   #3 (permalink)
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I'd keep the termie retinue, but definitely drop the orbital strike and the assasin. Then add in more GKs, take a teleport squad to round you out and make sure you've got something waiting in the wings (no pun intended). Holocaust would be a good addition for your GM or scourging. If you really wanted to you could even take cultists as their invulnerable saves and power weapons aren't bad for ripping through bikes and such.
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