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Id like the idea of a list that waits while you kill the units of your advancing enemy without shooting or combat.
The enemy's weakened blocks of the arrive at my plaguebearers and fleshounds are ready for a flank charge next turn.
-Herald of Nurgle 200
Herald of Tzeentch 160
16 Plaguebearers 222 (maybe a banner for cheese ultimatum?)
The Screamers should destroy or heavily weaken a big block within 2 strikes.
While the screamers might come into open field my furies will block line of sight for any shooters.
Is my magic defence strong enough?
My flamers burn any skirmishers or cav that's coming my way.
Does anyone see how I could improve this list, please tell me.
Thanks in advance.
looks good but the two units of six is a bit tooo big i would personally not go above 4 man units because that way they are easier to manuvre them around to areas where the enemy cant see them but 6 moght not let this happen easily i would take them down to 4 or 5 man units and then 2 more flamers
The list looks fun, but I think only having one wizard in 1500 pts is not enough to handle any magic army at all. I would at least drop a Screamer from each squad (But like Harlecrons I run two units for four) and pay for HoN's 1 Wizard level. Also, Personally, I really like Noxious Vapours, but if you are fighting a low T army (Goblins, Vampire Counts ect.) I can find the Staff of Nurgle to be priceless.
Also, I am not sure why it is such a fad, but I never give my HoT Winged Horror. For me, his place is in the unit and no where else. I would rather give him Power Vortex or MoS and Flames of Tzeentch.
IMO the Winged Horror for the HoT is a good thing since it gives him the opportunity to flee away from danger. I agree with reducing the screamer numbers to 4 per unit but increase the number of flamers to 5 this will give you enough points to give a banner to the PBs and do some more minor upgrades.