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This is the start of a new series, that will hopefully bring new ideas and tactics to the forums. Each week, a new topic will be posted up about a different unit in the army book. This gives you your chance to discuss the unit to its fullest. So, please leave your comment!
This week's topic is - Fiends of Slaanesh
How useful are they? Why would you use these instead of the other options? Is their special abilities useful?
The Daemon Forum is that slow, no-one wants to talk about Fiends? I'll start....
The mixed list I run has 3 of these babies filling up a rare - freaking fast! I'd be very careful putting them up certain elite infantry, unless flanking. So, great for picking off, say, High Elf spear men, or Wood Elf bowmen, or Humans, etc, but sometimes their low WS and strength can let you down, and these are the targets for Flesh Hounds.
DO: Run them up flanks, picking off units with low static res. Single models can pick off War Machines, while units that can break ranks are great in the flanks of enemy blocks.
DO NOT: Over estimate them. Units that are WS5 or more, Chaos Warriors being a great example, can really put the hurt on since they hit these guys on 3's. Becomes a bigger problem when away from the General (not hard with so much movement) because losing combat by even 1 (watch out for musicians!) could mean lots of wounds from Instability - not needed for a small elite unit like Fiends.
I have never used them yet, but I will make a note of trying to do so in future games. I like their 40k counter parts, but they can be borderline useless with bad rolling when fighting MEQ.