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Ok this list is 76 points over so I need to cut down somewhere, only thing is...I don't know where! >.<;;
Any help would be great
High Sorceress - extra level, darkstar cloak, crown of black iron, rides a peg
Sorceress - extra level, tome of furion, seal of ghrond
BSB - HA, SDC, dark steed, hydra banner
9 Dark riders - full command
5 Dark riders - musician, xbows
5 Dark riders - musician, xbows
18 Corsairs - full command, war banner
2x Cold one chariots with spears
13 Wytch elves - full command, manbane
10 Black guard - musician
Last edited by Sammy the Squib; August 24th, 2007 at 00:30.
I would definately give her a dispel scroll. You never know when you will just need to dispel that 20+ roll. The pegasus will make her extremely vulnerable. Most of my victories against dark elves come from taking down their uber hero on a pegasus. I'm not sure why they're so popular.High Sorceress - extra level, darkstar cloak, crown of black iron, rides a pegThe Hydra Banner would be the first thing I would drop. Just where is he going at any rate? With the dark riders? 2x S4 attacks really isn't very impressive.BSB - HA, SDC, dark steed, hydra bannerThat is a huge unit of fast cavalry. I don't think they're going to perform as well as you might hope. T3 5+ AS and S4 on the charge will bounce off of everything.9 Dark riders - full commandDrop those Standards and champions! That wil save you a good deal of points. The best use of fast cav. is to bait charges and march block. Generally, be an annoyance those SB and C won't help that.5 Dark riders - full command, xbows
5 Dark riders - full command, xbowsThis unit is too small. You're going to want to have full ranks.18 Corsairs - full command, war bannerI would think 5 would work just as well and keep them expendable.6 Harpies13 seems like an odd number. You don't need the champion here either.13 Wytch elves - full command, manbaneSo this is your anvil. It might be a bit small to rely on, I think to make your BSB worthwhile you would want to put more into this unit.10 Black guard - musician
Oops! I meant to just write musician on the small units of Dark ridersYeah I was thinking of giving her a scroll, maybe dropping the tome of furion on the smaller mage as well.I would definately give her a dispel scroll. You never know when you will just need to dispel that 20+ roll. The pegasus will make her extremely vulnerable. Most of my victories against dark elves come from taking down their uber hero on a pegasus. I'm not sure why they're so popular.He is going with the large unit of dark riders. 2x S4 attacks doesn't sound very impressive on it's own but if I have a 5 wide frontage that's 13 S4 attacks and 10 S3 attacks, which sounds a lot better. Unit is large so hopefully can take a couple of blows from shooting and still be effective. Long charge and fast cav should mean I can manouvre into the position I want.The Hydra Banner would be the first thing I would drop. Just where is he going at any rate? With the dark riders? 2x S4 attacks really isn't very impressive.Of course I need the champ! I'm not going to turn down 4 attacks with manbane which I always get unless opponent specifically attacks the hag :party2:13 seems like an odd number. You don't need the champion here either.Yeah I was thinking of making them bigger but I was short on points so was kinda hoping 10 would do the job :/So this is your anvil. It might be a bit small to rely on, I think to make your BSB worthwhile you would want to put more into this unit.
Thanks for the reply
I would give her the heartstone of darkness and a darkstar cloak myself. As DotR mentioned, the HS is extremely vulnerable. A 4+ ward will help counter that as you REALLY don't want her to die.Yeah I was thinking of giving her a scroll, maybe dropping the tome of furion on the smaller mage as well.
The tome is useless on a level 2 mage. 3 spells with a maximum of 4 powerdice to her name just isn't worth the trouble. (and i always seem to roll a 6 and a 1 on the spells list....most annoying)
I would just give her a dispell scroll and the seal of ghrond. Much more useful.Corsairs are fine at 18 models. 20 models doesn't make much difference and bigger units are to expensive in the long run.This unit is too small. You're going to want to have full ranks.
Besides, corsairs have a 4+ save against ranged attacks and two hand weapons, they don't really need any more models.I am curious as well as to why you have 13 models?13 Wytch elves - full command, manbane
Its just that 12 is a more aesthetically pleasing number....13 is so, well, odd!!
Apart from that it seems to be cool,
Before you judge a man, walk a mile in his shoes. After that, who cares, your a mile away and you have his shoes!!
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I think overall the list doesnt have a clearly defined role. You have Witch elves, Harpies & Corsairs which suggests you want to play agressively. On the other hand, you have magic, a BSB, & Black Guard, which suggest defense, but no shooting to compliment a defensive stance.
Let me know whether you want an offensive or defensive list, and I'll help you out with it
As it stands, I would drop the unit of 9 Dark Riders, its the worst part of the list. Light cav wont get a rank bonus. They have a Herald with +1BS, but no crossbows to utilise it, so if you dont drop the unit (you should!!), atleast drop the Herald.
The 2 units of 5 are plenty.
Put the BSB on foot with either the BG or Corsairs. Drop the Hydra banner, & try to give him a ward save. T3 W2 & 4+ armour save is an easy 200+ point kill for your opponent.
I agree with Cpt.S that the Corsair unit is fine. Although the champion isnt necessary, unless a character is joining them?
Overall most of the unit set ups are actually fine. Its just that they dont all gel together as an army
To answer the original question about trimming that extra 79 points- dropping the Hydra Banner will do the trick
Dark Elves - Game #28 vs High Elves: Draw
W L D
21 5 5
Ok, so people might kill me for this one but here goes. Drop the crossbows on your dark riders, they don't do anything and will save you 6 point per. Now I would play a list very different from yours. You are going to be winning by flanking and using you speed to your advantage. You already have a lot of speed, dark riders work best in small units, a unit of 9 is way too many, and they should NEVER have full command, the champion and standard are useless if they are flanking. Drop the BSB, what is his purpose? Black guard? Really? Defensive elves? Elves don't take a hit, they should be on the charge, and win on the charge. Standard warriors are better in my opinion because they are cheaper, have a unit of 20 with a support unit standing by to counter charge. Executioners are best as a hard hitting melee troop. I agree with the others, your army lacks focus. Describe exactly how you want to play your army and everyone can probably help you better.
Ok I shall explain my unit choices
I love the lore of Dark magic so I wanted to have some magic offence. This is where the level 4 and the level 2 some in. I gave her a Pegasus so as she could fly around to get closer and better LoS etc. I know there is more of a chance she can get shot but that is why I won't be putting her in possible LoS of missile units, also she is not a large target so this will help there. I don't agree that magic is defensive for Druchii, as a lot of their spells can be cast into combat. I think you can play aggressively with them.
The BSB with the Hydra banner is going with the large unit of Dark riders. That is why there is a champ in that unit. With him the unit gets 12 S4 and 10 S3 attacks on the charge with an 18" charge range. Some good static CR to back this up (BSB, standard and possible outnumber). I really want to try these guys out so this unit is staying for now.
The corsairs will be 6x3 to maximize attacks with the warbanner to help them out. I always give my infantry units champions, I think champions are excellent, esp one with 3 attacks8Y
Wytch elves were going to be arranged with a 7 wide frontage and 6 at the back. with a hag that's 18 attacks from the elves and another 4 from the hag with manbane. Nasty.
I have always loved the look and rules for BG and they seem consistantly underestimated IMO. Just because they are stubborn doesn't mean I'm going to be sitting back waiting for the enemy to come to me. I can arrange them in a number of ways. In one long line to protect a large area of the battlefield for instance. They just seem to have so many uses and combined with the BSB (assuming I can keep them together) will add another tactical dimension to my game.
The list is suppossed to be an offensive one, dishing out lots of attacks over a small frontage (Dark riders, wytches, corsairs)
Like I said, the Dark Rider champion doesnt get an extra attack, he gets +1BS.That is why there is a champ in that unit. With him the unit gets 12 S4 and 10 S3 attacks on the charge with an 18" charge range.The corsairs will be 6x3 to maximize attacks with the warbanner to help them out. I always give my Some good static CR to back this up (BSB, standard and possible outnumber). I really want to try these guys out so this unit is staying for now.
I like the theory but maybe a single row of 5 Cold one Knights would be better? You arent getting a rank bonus anyway, so you could get 11 S5 Knight attacks, 3 S? from BSB, 10 S4 attacks from cold ones. Plus standard & BSB bonus, and the champ does get an extra attack unlike DRs. The unit standard bearer can also take the Banner of murder, which improves their charge range.
Much more survivable with a 2+ save.
It also improves the armour save of the BSB by +2 instead of +1, and the unit causes fear.
I think the only draw-back is stupidity, but Ld9 is good.
Anyway. if you do try it let us know how it goes
Dark Elves - Game #28 vs High Elves: Draw
W L D
21 5 5
I mean that there was a champ in the unit to stop the BSB being challenged to death
A lot of people have said that he would work better in a unit of CoK. I'll admit that while they do have the the better armour and harder hits I just find the long charge range of the DR to be very alluring. Although thanks to lorenzWHFB I can try both!8X