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Cult of Slaanesh 996
222 Druchii Sorceress, 2nd lev, MOS, Darkstar Cloak, Seal of Ghrond, Darksteed
16x Devoted, MOS, Soporific Musk
10x Marauders of Chaos
151 6x Dark Riders, Spears, Repeater x bows, light armor, Musician
201 6x Cold One Knights, Musician, Standard
180 6x Mounted Daemonettes
Last edited by Sybaris Slaay; September 27th, 2007 at 01:18. Reason: no knights under 2000 pts
I'll echo my comments made in the 750pt list, regarding Dark Riders & the Sorceress.
You might want to consider swapping the Seal of Ghrond for a Power stone. Lore of Slaanesh is extremely good, but most of the spells have casting values which 3 dice can struggle to cast. Meaning it is better suited for level 3's & 4's, not level 2's- even with +1 to cast.
So a Power stone would come in very handy.
A Steed of Slaanesh also helps a lot with the crappy 12" range of the magic missile.
Cut the Devoted back to 12 in 6x2 or 14 in 7x2
Id drop either the Mounted Daemonettes or CoKs for now. Then perhaps also drop the Marauders & use the combined points for 25 DE spearmen with Shields & Mark of Slaanesh. Ordinary DE spearmen become quite good when immune to panic & fear etc.. It would give you a good unit to tie up enemies with.
Dark Elves - Game #28 vs High Elves: Draw
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21 5 5