2k Attempt two - Warhammer 40K Fantasy
 

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Thread: 2k Attempt two

  1. #1
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    2k Attempt two

    Highborn on Dragon-521
    Lance
    Enchanted Shield
    Heartstone of Darkness
    SDC
    Heavy Armor

    2x 15 Corsairs/Spearmen - havent decided which yet. - 330
    Muso; Standard

    Noble- 155
    Heavy Armor
    SDC
    Enchanted Shield
    Blade of Spite
    14 Executioners - 184
    FC

    Mengil and 9 Manflayers - 363

    2x 5 Dark Riders - 194
    Muso;

    5 Cold one Knights - 190
    FC

    Repeater Bolt Thrower

    Use blocks of Infantry for luring and hit them in the flanks with dragons, riders and lizards
    Also the Executioner block can be used to rape High armor units
    The manflayers are mainly for anti archer/seige weapon support as they can scout and are neigh impossible to hit.


    Oh and I have a quick question, If a unit charges and falls short can it still shoot as if it had only moved?


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  3. #2
    Son of LO Manu_Forti's Avatar
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    Quote Originally Posted by Effigyofchaos View Post
    Highborn on Dragon-521
    Lance
    Enchanted Shield
    Heartstone of Darkness
    SDC
    Heavy Armor
    Good. Give him Seal of Ghrond for some extra magic defense.

    2x 15 Corsairs/Spearmen - havent decided which yet. - 330
    Muso; Standard
    If you want Corsairs, go for 18 with Warbanner. Spearmen, 25 with shields.

    Noble- 155
    Heavy Armor
    SDC
    Enchanted Shield
    Blade of Spite
    Cant have 2 of the same magic item (enchanted shield).
    Id drop this all together, as you cant afford much more on characters at 2k when you have a dragon lord. If you find you are getting owned by magic, swap this for a level 1 with 2 scrolls.

    14 Executioners - 184
    FC
    Good.

    Mengil and 9 Manflayers - 363
    Probably too expensive for a Dragon list. Id drop them for a pair of chariots and 6 Harpies.

    2x 5 Dark Riders - 194
    Muso;
    Good.

    5 Cold one Knights - 190
    FC
    Good. Try to get 6 though.

    Repeater Bolt Thrower
    Good.

    Use blocks of Infantry for luring and hit them in the flanks with dragons, riders and lizards
    Also the Executioner block can be used to rape High armor units
    The manflayers are mainly for anti archer/seige weapon support as they can scout and are neigh impossible to hit.
    No, use the Riders for luring.

    Oh and I have a quick question, If a unit charges and falls short can it still shoot as if it had only moved?
    Not entirely sure, sorry.

    Cheers
    Dark Elves - Game #28 vs High Elves: Draw
    W L D
    21 5 5

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    Whoops Didn't notice that I had two guys with the same shield. With the Manflayers I've found that they're always worth the points they cost. With the scouting they're great at killing war machines and characters. But thanks for the Advice.

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