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My second ever list for your consideration (and guidance)...
The Heralds of Missery - 1474 pts
Hero 1 Noble Baron Malachyte de Missery
Cold One, Heartseeker (+Great Weapon), Blood Armour, SDC - 151pts
Hero 2 Sorceress Dyspare de Missery, lvl1 - 110pts
Hero 3 Sorceress Malfyre de Missery, lvl 1 - 90pts
Core 1 Spear warriors x 20 - 185pts
Shields, full command
Core 2 RXB warriors x 10 - 110pts
Core 3 Dark riders x 5 - 127pts
Core 4 Dark riders x 5 - 127pts
Special 1 Executioners x 12 - 162pts
Special 2 Cold One Chariot - 97pts
Special 3 Cold One Knights x 5 - 215pts
Full command, War banner
Rare 1 Reaper Bolt-thrower - 100pts
The Baron rides with the cold one knights; the sorceresses hang back. I've gone for two cheap sorceresses because I don't expect my next couple of opponents (skaven and dwarfs) have gone big on magic, but I want to learn how to use the Dark Side before I commit to a Morathi or so. Multiple sorceresses seems the best way to get at least one spell past the foe's dispel dice.
I'm using the lovely Malus Darkblade model for the Baron, so he's pretty much forced to use a great weapon until I get to modding him. Heartseeker seems like a good deal, the blood amour less so.
I'm imagining using the spearmen and executioners as an anvil, with the knights and chariot as the hammer. The knights with the Baron and the banner are also bait-worthy. Rxbs, riders and the Reaper sting and harass.
Any thoughts on how to spend the last 26 points?
Many thanks, and the slaves will be put in the mail soonest.
Good list. Some changes I would consider:
Give the Bloodseeker to one of Sorceresses and put her on a Dark Steed.
Give your noble Sword of Might or at least a lance. (No great weapon since he only gets +1 St when mounted.)
A personal preferance of mine would be corsairs instead of the spearmen. You can give the corsairs a magic War Banner for an extra surprise +1 CR, and they will be better then spears when charging. To get the points for this shave some of your command upgrades on executioners and/or the knights.
Thanks for this.
I can see the wisdom of putting the sorceress on a dark pony - I might even look at dropping one sorceress, upping the other to L2 and adding the aforementioned equine companion.
I agree the corsairs seem like a useful unit, but since they're metal and come in packs of 3, that's rather an investment for a starting army - which is why I have spearmen. They did pretty well vs the skaven in my first game, and I certainly don't expect them to do more than hold things in place for the exectuioners and knights to finish off.
ADDED after the match:
The L2 sorceress on a dark steed was a Best Buy. I rolled Soulstealer for her, and with the dark steed's move she could get in close enough to use it, and keep out of a target unit's front arc. She severely damaged two skaven units all by herself.
Skaven jezzails damaged my Cold One Knights past the point of usefulness before I could shoot them off the table with the RBT.
My Noble pretty much paid for himself, single-handedly avenging the deaths of his knights on a (damaged) clanrat unit.
Rxb fire proved decisive once the skaven horde came close, and even put a lucky wound on the skaven doomwheel!
Over all, I think this is the core of a well-balanced army. Towards 2000 points I'll add a 20-strong unit of corsairs, look at upgrading one or more of the heroes, and probably add a second RBT.
Last edited by andrewthotep; March 24th, 2008 at 23:21. Reason: post-match washup