Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Hello everyone ^^
I am at the moment working on a 40K army of IG, but I have been planning to return to WHFB and my Dark Elves once I finish them. I've previously been playing a real flying circus army, but have now switched for something a bit more, well, nice. The flying circus army was quite on the nasty side against the opponents around here, and I really didn't like the overall look of it ^^'
So, I got to work on this:
Saynith Lustborn 172
Khaethra Thorntongue 160
5 Dark Riders 117
5 Dark Riders 117
11 Crossbowmen 126
5 Harpies 55
5 Harpies 55
9 Shades 162
Cold One Chariot 100
War Hydra 175
Let's get a rundown:
I've picked two Sorceresses here to, so to speak, work their magic. Saynith will run either with or right behind a unit of Dark Riders and Khaethra will out herself in the shelter of the Crossbowmen. Depending on the opponent i'm facing Khaethra might switch to the Lore of Metal (quite nice against WoC and Brettonia).
In total they're packing 7Pd and 4Dd, a quite decent magic offense and defense for 1.25k, while not going overboard.
Two units of Dark Riders make up the first part of my core. Theese are, as you all know, here for harassment and general peppering of the enemy. They'll move around, being a nuisance and perhaps get in a flank charge together with the Hydra or the Chariot.
A unit of Repeater Crossbowmen make up the next part of my core. Theese will take a position in the back, hopefully on top of a hill. Depending on the playstyle of my opponent, they might be backed up by the Chariot. They'll provide a nice shield for Khaethra and add some supportive fire. The musician in this unit is simply due to the fact that I had a few pts left over, and didn't know where to spend them.
The last part of my core consists of two units of Harpys. Theese will fly around, goign after Warmachines, Fast Cav and small support units like detachments.
The first half of my special choices consist of a unit of 9 Shades with great weapons. I don't know about you guys, but I just love theese to death. The Bs5 repeater crossbows from the scouting unit have seen many a unit of for me. The Great weapons are there to make them a real threat. With the great weapons, a 10" area around whatever piece of terrain they're lurking in become a risk zone. If they're paired with a flanking unit of Dark riders or a Chariot or Hydra, they can be quite nasty.
The second half of my Special choices is simply a Chariot. Now, i've always liked theese better than the CoK, I don't know why, but I just find them to work better. The role of the chariot will vary, depending on my enemys army and playstyle. But, in major, it consists of it either racing forwards or hanging back protecting the Repeater Crossbowmen.
What's Dark Elves without a Hydra, hmm?`Nothing, to me at least. I just LOVE this one. Send it forwards, move it through woods (it's a skirmisher, so you can ) and slowly make your way to the enemys soft spots. Once, there, try and time it with a flank charge or a supportive Chariot and you're golden.
Now, I have 11pts (16pts if I drop the musician) to spend in this list, and I'm unsire what to do with them. Does anyone have any suggestions?
I've been considering dropping the shields on the Crossbowmen and throwing in two more models, but, won't it get a bit to big then?
Anyways, suggestions and comments are welcome ^^
I've been thinking about switching around the gear on the Sorceresses, giving Saynith the Dispel Scroll and giving Khaethra the Darkstar Cloak. I've also been considering throwing in the Tome of Furion. But, i'm not sure about my chociues of where to put the magic items at all.
If I give Saynith the Scroll and Tome, she will be a mobile platform with a large variation of spells to choose from. Sadly enough, my carrier of a Scroll will be in a somehwat more fo a dangerous place than Khaethra. But maybe it's worth it? The right spell in the right place at the right time can prove quite decisive, and with a 9" move she's able to get around to cast them. Khaethra would be sitting with the Darkstar cloak, supporting Saynith and simply just raining down long-range death. Therefore the Lore of Metal is a decent choice for her, seeing as most of the spells have 24" ranges.
Any suggestions and comments ar always welcome ^^
Really, no thoughts nor comments? :/
The fantasy forums are usually a bit slow, so it can take awhile for people to reply
That being said, usually the posts that get the most replies are when the list is just bad. Since your list is pretty decent, it won't attract much comment.
Here is my 2 cents:
I don't like shields on RxBs, and I don't like units higher than min sized for any ranged support unit. So 10 with no shields for the RxBs. Saves 26 points which is an important threshold. (as in you can get good items) I don't bother with music on dark riders. 8 LD is enough, the difference between the music and no music ends up being like 1 in 6 rally attempts. If you cut out both of those, you free up 40 points. I usually use just 5 shades with GW, for 90 points its a very good unit that can do many things, and its cheap at that size. So bringing it down saves 72 more points. So 112 points can buy quite a large number of things... Another unit of 5 shades isn't bad, also you have 1 chariot, a 2nd is more than twice as good. (its hard to explain, with 2 hard to kill and dangerous units, it ends up multiplying rather than adding threat potential) I would go with the chariot. The remaining 23 points is hard to spend, except it is the exact cost of a dark steed for your other wizard and a single harpy.
So for the cost of the music, 2 rxb warriors shots, some slight added durability of that same unit, 8 less shade shots (which hurts a bit, but that many models is hard to hide), you get more mobility for your magic, another hard hitting hard to kill chariot, and an extra harpy.