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-Seal of Ghrond
6x Dark Riders
5x Cold One Knights
Its a tough list to play, but very rewarding. There's lots of harassing, march blocking and leading about. I like it because there is no definate back bone or line. I'm able to get a lot of flank charges and combined shooting, with the Manticore, it adds up to a lot of psychology tests too.
What do you think?
The list looks fun with a Manticore & all those crossbow/RBT shots, but Im not so sure about competative. You like having 'no line or back-bone', but that is the exact weak point. You have nothing that can take a charge, and nothing to tie up units while you try to flank them.
So lets say a unit charges your Warriors, they'll easily win a overrun into your bolt throwers etc
It could work against Elves & Empire. However against Dwarves, Orcs, Chaos & Bretonnians, you are screwed. (high toughness & armour would shrug off all those S3 shots).
Maybe all the shooting you have would make this list a good candidate for going magic-heavy? A few Black Horrors / Pit of Shades would fix up those armies you'll struggle against
Maybe upgrade the level 1 to level 2, give her Darkstar cloak & power stone, swap the Noble for a level 2 with Tome of Furion & Powerstone.
Things you can easily drop to fund it:
-1 Dark rider
-2 Warriors from each squad
-A shade or 2 from each squad if the above isnt enough.
Maybe swap one unit of shades for harpies, since you will need more than 1 mobile unit (Manticore) running around supporting units who get in trouble (charged). Not a hugely important point, but just a thought.
If you want to keep it as is, just fix up the shield problem on the BM. Blood armour is a good choice, if you can find the points.
Dark Elves - Game #28 vs High Elves: Draw
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