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Hi all, I'm a pretty experienced 40k player who wants to start WHF. I recently won 'Ard Boyz (I posted a bat rep in the 40k section) and as a prize received the Dark Elf Battalion. I'm reluctant to even open it and assemble models as I don't really know what I should put on them, what's good, what goes well with what army, etc.
However, I'd like to get into the 2-3k range eventually, and would therefore like your advice on what models I should start purchasing. I'm generally a player who enjoys CC, though I'm sure I could be just as happy with a shooty army. I'm honestly not even sure which Dark Elves are, or if it's even that relevant to Fantasy.
Is the War Hydra good? He looks sweet, though I've heard that the (are they called bolt-throwers?) giant crossbow things are good too, and I can only take one or the other?
Anyways, thanks in advance!
def get a war hydra and 2 bolt throwers for variety-- I would get a unit of dark riders;(glade riders) perhaps the DE army book --- a unit of executioners or royal guard or something -- pick you up a dread lord and a sorc and you probably have a full army
First thing you should do is pick up the rulebook and army book. Flip through them to get a feel for the game and the Dark Elves. Build your models as they come in the Battalion and try them out for a few games. After that, work towards around 1000 points with a character and some new units and just keep experimenting and building from there.
Check out ==My== blog: www.bnhblog.blogspot.com
My advice for the battalion box:
1. Assemble the corsairs with two hand weapons. Handbows are not worth it by just about everyone's account (including my own).
2. Assemble twenty of the warriors with spears - leave the shields off for now that way if you decide not to use them you won't have to rip them off. I say twenty because the block aren't going to do you much at under that. In fact, they won't do much at all - don't even think of throwing them into combat all by themselves!
3. Go ahead and put the Cold One Knights together. They're awesome models and pretty good in the game as well.
4. I don't think crossbows are that great. Dark Riders give you high mobility plus light shooting for around the same pts per unit.
> Yes, get some dark riders. I don't know how easy it is to convert them from glade riders, but that's a much cheaper option if money's an issue.
> Bolt throwers are great, but IMO only if you've got 4 or more to concentrate fire. Just two bolt throwers only give you ~4 wounds per turn against T3 not counting armor saves. Considering the average warrior is 10ish pts a piece, you're not getting 20 kills before combat is engaged.
> On the other hand, Hydras give you a really survivable beastie that has a decent ranged attack and can flank.
> Whichever you choose, make both rare choices of the same type - they are better in pairs and, alone, bolt throwers haven't impressed me.
> If you're going past 2k, a Dreadlord is probably a good idea. Whether he's mounted or on foot is a personal preferance - proxy your heroes with normal models for awhile before you buy the $10+ heroes.
> Black Guard are pretty awesome. Unless you've got a specific theme or strategy that calls otherwise, take a unit of BG.
> The Ring of Hotek is a great item if you're afraid of enemy magic and don't have much/any of your own. I usually run a scroll caddy or two plus the ring since all my usual opponents are magic beasts. In one game against a Skaven player, he miscast three times on turn one. It was great - until I lost >.<