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as DE I felt we should discuss the best way for DE army to overcome the dreaded and bs rule of ASF
otherwise post your tactics for killing HE ( the cheesier the better, I really want to abuse the high elves and want the most unfair tactics for doing so)
Shades, Dark Riders and RXB are your friends. And Dark magic!! - Lots of it
Also, defensive troops, and hitting flanks (High Elf players may not be as concerned by their flanks).
Also - doesn't matter how many S3 ASF attacks are focussed on you when your armour save is 2+ or you have the Hydra banner...
I feel dirty getting advice from *gasp a confessed HE
yeah I am going with a dark rider core army I was hoping that would work !
Lol - fair enough..
But yeah, Dark Riders are a royal pain, they can outmouvre most High Elf units, so forcing HE to layer defence, they have a large number of S3 shots against relatively light armour and T3 troops, so can cause units to drop below a decent unit size, and they are finally a very good auxilliary combat unit, especially when negating ranks o flank charges...
RxBs in any number murder HE. Lots of shots, wounding on 4+, and AP will have your Dark riders, Shades, and RxBmen laughing all the way to Naggarond while they fill the Asur full of holes.
Check out ==My== blog: www.bnhblog.blogspot.com
While generally high elves have good magic defense i find DE have an even better offense. Absolutely swamping them with dark magic slaughters them in droves, especially with their low toughness. I use a level with dagger in a unit of 25 spear men and 2 level 2's and the dagger really puts the hurting on them when i am punching through spells. Dont forget word of pain rocks on white lions and swordmasters...especially since it can be cast into combat, nothing like negating ASF w/ great weapons by forcing them to hit you on 5's and you hit them on 3's with re-rolls. RxB's as mentioned are also tasty...and hydras tend to give them fits. Use magic and harpies to negate their bolt throwers and they will have a hard time dealing with hydras at range. Harpies are a must to take on bolt thrower crews, and small units of skirmishers and fast cav.
Joe Peshi (lone wolf) kill tally:Lash Sorcerer, Ghazkull, Yriel, Termi Libby, Vulkan.