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Hi, I'm still learning how to effectively use my Dark Elf army. I field my War Hydra alot but most of the times he does nothing or get's charged.
Movement is I think my main concern, I can't just march any direction I have to wheel, can't just march the other way. (this is correct right?) So my War Hydra usually end up not in combat.
Got any tips on where to deploy my War Hydra? And what to use him for etc. Any tips u got are welcome
Feel free to discuss your experiences with the awesome War Hydra
As for tips on how to use it, I could use some myself. I still can't figure out the best way of using mine.
It has yet to be proven that intelligence has any survival value. - Arthur C. Clarke (1917 - 2008)
Breathing fire and eating peasants.
I often move it around breathing fire at things that get too close. It's also an effective flanker, or even moving to sit between low leadership models
So far I've only really used it against Skaven and Wood Elves though. Am wondering if you can stand and shoot with it... can with treeman so don't see why not!
Aha, knew there was a reason I hadn't tried it yet, thanks
read the rules - no he cannot.
His breath weapon is only good if he has full wounds. Once he takes a couple of wounds, you need to get him into combat asap.
The best spot for him is on the flank, where they can never attack handlers and he gets bonuses and erases flanks.
If you can deploy terrain, and not fighting woodelves, place a tree in the middle of the field off to the side, run the hydra/hydras in there asap. Hopefully, you can tree hop him and breathe around it. Avoid wounds as long as possible, and ass soon as he loses effectiveness, usually at 3 wounds or less you should flank/rear charge with him.
Naturally the Hyrda is a target for the enemys archers and war machines to target as they will receive a +1 to hit as she is a large target. But the scalely skin (4+ armour save) and the regeneration (4+ save) sort of help keep it alive through more than one of your opponents shooting phases, unless your just unlucky.
The Hydras terror is also a nice tool to use to your advantage, being able to march 14 inches allows for a quick advance, and if you are able to position her right, on the following turn there is a chance to panic your opponent.
Her fire breath is also sweet, as before mention, until she has been wounded. But her bite is always blissful, 7 attacks, reroll failed hits due to hatred, strength 5, not to mention the beastmasters at her side, who have armour piercing attacks 2x each, making that a combined total of 11 attacks which packs a nice punch if done in the correct fachon.
Hydras are simply awseome. I love running them down the flank of an enemy unit and using the breath weapon, then subsequently charging in once a ranked unit or another hammer unit charges. I play ogre kingdoms often and i find a hydra can usually charge 3-4 man bull units (with no characters) and break them after a turn or two.
Joe Peshi (lone wolf) kill tally:Lash Sorcerer, Ghazkull, Yriel, Termi Libby, Vulkan.