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Was wondering if anyone ever thought of doing this. I used it the other day in an arena type setup, was actually rather fun. But if you pair the Standard of Hag Graef with the Executioners Axe you end up getting a nasttyyyyy combo. Stick a Dready in a unit of BG and that can chew through just about anything provided you give it enough cover.
It's very potent, but I'm concerned about protection. With only T3 and no real option for armor beyond Blood Armor it would be fairly easy to snipe the character with another ASF char or magic.
That is true, but Blood Armor does have the potential to help out alot. But those circumstances would require the person to know the build and to also know the rules for the item(s), and if you also knew what he was planning you could work around it. But I can see what your point is, HE character could be a problem.
Blood Armor only maxes at 1+ and you're left without a ward on a T3 model. The 1st level Nurgle spell in the WoC book does a wound with no save on 1 model of the caster's choice, easy enough to snipe your Dreadlord out. It's a very powerful item, but I think it leaves your Dreadlord with inadequate protection.
High Elves could be a concern, but more as the base spell from Lore of Metal is easily available. In combat you would have to be fighting a Prince and then it would come down to a roll off as to who would go first in the combat.
Add to that that the majority of High Elves shy away from Princes and it would probably work well. I don't think that it is necessary though, it would make for a nasty surprise though. Banner of Hag Graef on Black Gaurd is awesome, I would also take a Magic resistance talisman, to protect from destroy magic items spells, particularly vs High Elves.
But that is why I said earlier that a properly protected unit. And yes, some spells dont require a line of sight, but there arent that many. Destroy magic item spells could be annoying, but then again that comes down to how prepared you are for and offensive magic.
All that I know is that with this build I have taken down a Black Orc Warboss on a Wyvern who had a 4+ ward save. Rolled 3 final hits, and wounded all 3. Rolled a total of 6 wounds, he passed 3 of them. Killed the Wyvern next turn. To me, if you were playing at a high enough point value this guy is definately worth trying.
I like to put my dreadlord on a cold one and stick him with cold one knights. I mean, on a cold one he will have a sick Armour save from the get-go. Assuming that you gave him Heavy Armour, Shield, and a Sea Dragon Cloak he will have a 0+ Armour save against ranged attacks, and a 1+ save at close combat. I then like to give him Armour of Eternal Servitude which gives him regenerate, and then give him pendant of kahleth. That will give you 3 ways to save, all of which are good saves if not GREAT saves. He's not invinceable by any means, but it ensures survivability to most units and will require tactics, preperation, and a little luck from your opponent to kill him.
Holy crap that guy is about as close to unkillable as an elf can get. The best thing to kill him would be a strength 2 or 3 troop with killing blow and there aren't many of those at all if any. Tyrion is slightly better (maybe) as he is immune to fire but his ward save is worse. Seems like overkill on defense to me.
you mean oversafety not overkill right? lol! no such thing as too safe.
Yeah but hes not gonna pack a punch in CC, he'll have what like 4 S4 hits unless you get him a lance?