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i'm planning to make a dark elf army. it's going to be a kinda themed army, with witch elves, executioners, assasins, sorceresses and warriors with repeater crossbows.
now i don't know what the special rule khainite means (shame) and i don't have the army book jet (shame), but can anyone help me whithe some good tactics and tell me what khainite means.
i'll try to make a 1k list on friday wenn i'm in the GW and i'll post it on saturday, i think i'll need a lot of help.
Khainite simply means that normal characters (anything that isn't a Death Hag, Assassin, or Hellebron) can't join Khainite units (Witch Elves, Execs), so no BSB with ASF Banner hanging out with your Execs.
If you want to go for a Khaine themed list, here's how I'd do it.
You've got your Death Hag general, I'd put her on the Cauldron. The Cauldron provide some very handy bonuses to any list and it's very fluffy for a Khainite force.
A Sorceress wouldn't hurt either, I know there's enmity between Morathi and Hellebron, but a little magic defense never hurts. Level 2 with a dispel scroll works fine.
For your Core you've got a lot of choices. RxBs work fine, but I'd look into including a big block of spearmen too. They're dirt cheap but they provide the SCR and staying power most Khainite units lack. An Assassin and some Harpies never hurt either.
Witch Elves murder light infantry while Execs kill heavy infantry. I wouldn't field large units due to their high cost, so something like 12 Witch Elves and 2 units of 6 Execs would be good. Lots of attacks, low cost, and increased maneuverability from MSU style.
That should fit you pretty well.
A Death Hag can carry the Battle Standard for the army. They have the advantage of being able to over come the no magic item limitation if the banner is magical by still being able to purchase Gifts of Kain. Other than that you seem spot on ==Me==.
I would defiantly try to invest in the rule book though so you're not having to run to your local game store to check the rules and such. Also, if you're going to go the Khainite themed route I'd check into possibly taking Hellebron as your lord choice as she makes your Witch Elves core units if she is the armies general. I also recall reading some where that Harpies are believed to be the spirits of witch elves or some such. Two units of five each for the purpose of march blocking, war machine hunting and flank charging may help your force out also.
I didn't mention the Death Hag because it's such a bad idea. Frenzied characters in units without Frenzy don't work, you get no benefit and all the downsides. The first skirmishing bait unit that comes your way draws your armor-less Hag out to die and there goes a ton of points.
and yet people continually advocate stupid units
this seems to be a running theme on this forum thats beginning to bug me -frenzy is not that bad even ignoring the fact it gives you a free attack the only downside is you actually have to use tactics and think about movment and threat analysis
on the flip side stupidity is considered an okay risk despite the fact that no matter how good a general you are theres no escaping the failed test it is potentially game ending and is completely out of your hands
as to your free points how many does a cok unit give when struck stupid in front of a hellblaster (don't say it never happens i've seen it 2)
Believe in me, even if we are torn apart our feelings will unite us that is what this post is all about.
Those stupid units also have a ton of armor and hit like a sack of bricks, unlike the Death Hag that gets pincushioned by a single unit's stand and shoot reaction.
Ah, I did forget about the down side of Frenzy. I personally don't care for them, as mentioned before, in that the Death Hag doesn't get an armor save. Sure she can have a 5+ ward save but there are enough things that could end her day.
Sorry if I inadvertently started some sort of heated debate. I only responded because I read that a BSB in a Khainite unit could not be done.
Oh no worries, healthy discussion is good for everyone.
fine to see you're all happy again, but somehow the site didn't allow me to post anything this afternoon,
anyway, the reason to play DE for me is because they look awesome, have great shooting and magic and some good combat units. the idea is then to take at least one mage in 1000 points in a unit of 10 RxB's, a unit of witch elves, a small flanking unit of execs and harpys. the left over points will be used for assasins, maybe dark riders, a RBT, or a block of spearmen. i don't know how many points each model costs so i'll post my list probably friday, maybe saturday. until then i would like to get some handy info and tactics. i'll begin the army smal, and then i try to expand it, so i can paint everything, and wont have any unpainted models on the table. there are some players with DE in the local GW so i can try to borrow some models.
BTW: does anyone have an awesome color sheme, i think it will be dark purple, with bright thin highlights that will pay verry much attantion on a snowy bases. or do you have better ideas
I would recommend borrowing/proxy some of the units to ensure you like their play style. I too was drawn to the dark elves during their last incarnation due to the awesomeness of their models.
For color scheme I plan to paint mine in either a Yellow and Black or a Light Blue and Black. It seems to me that everyone has purple and black and I'd like to stand out a little without straying from the establishment too much. I also know what you are all thinking, I've had these models for over six or so years and still haven't painted them. Due to my inability to stay focused I would also recommend purchasing them in blocks and not buying anything until that selection of models were complete. I'm just horrible at planning out my time and concentrating on one specific task.