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I've recently moved from 40k to Fantasy now that more people have been joining our little gaming group slowly, and want to pick up the Dark Elves.
Just wondering what a reasonable starting army would consist of, maybe some pointers on what units are good and which ones aren't. Perhaps some lists? =) Anything would help out.
Is the Battalion GW offers worth it or is it better to start from scratch?
Note: We're aiming for regular amount of points, so around 1.5-2kish games I presume? Also, I took a look at Shadowblade - seems like a cool character, but I don't know if he has any actual good uses. It sort of seems like a gimmick =p
Hey, welcome to the square based side.
The Battalion is a great start for an army. You've got your missile troops, cheap blocks, aggressive Corsairs, and the awesome Cold One Knights.
Add a character and you'll have around 1000 points.
Check out ==My== blog: www.bnhblog.blogspot.com
So far Shadowblade has been an amusing distraction for me to hide somewhere and then stab like a headless chicken.
To be fair the only opportunity I've had to use him is against my friends all mounted chaos army. I brought him a Vermin Lord new in box though so hopefully when he breaks out the rats I'll get to test the really fun side of Shadowblade.
As for starting, battalion is generally always a good idea then designing a general and the heroes you want at 2k can be good as a guidline of what you'll need more of. For example if you want a sorceress with a stabbity dagger of death to get more powerdice, you'll want more units of warriors for her to decimate all by herself If you have units on Cold Ones, you'll want to make sure you have a unit to protect them and big enough to be effective - a precaution, more than one unit of COs is unadvisable if you like tight control on your army not going slack jawed and prancing off like a high elf.
Beasts are nice, but look at the overall army theme. Do you want a fearsome foce driven through the mountains with brute power and weilding the terror of the Druchii masters as a demonstration to the weak neighbouring nations who have not been showing proper respect, or perhaps a more civil force drawn from the men and women of the cities in an ongoing campaign, or perhaps a force based on the teachings of Khaine, a religious power assembled to strike vengence and murder in the name of a god whose name is spoken in whispers.
Ok, so what would a regular 2k point army consist of? I was thinking of besides the Battalion, getting some Sorcs (for the character choice) and maybe some assassins (maybe Shadowblade), along with blackguard and executioners.
Anything wrong with this and should I add anything crucial that I'm missing?
I've read over the army book a few times but since I'm still fairly new to fantasy I really need sample lists or the "crucial," if you will, units of a Dark Elf army. I dont want to be completely CC but I dont want to be 100% shooty. A powerful sorceress, it seems, is almost a must since it can decimate units on her own. I heard that some people really dislike Witch Elves... So many things ><
Last edited by ExpansionRod; May 10th, 2009 at 04:42.
There is really nothing "crucial" to the DE army that you absolutely MUST have(except a general I guess). One of the great things about our book is that you can make pretty much any kind of list you want and still be competitive. You can go CC with Knights, Witch Elves, Cauldron, or shooty with Reapers, crossbowmen, and Dark Riders, or magic with our awesome sorceresses, or balanced. It all depends on your style of play. You have chosen an army that can compete in many different ways. Now you just have to figure out which way you like best.
That's the problem. I'm not sure what type of army I want. I know for sure I'll be fighting Brettonia and High Elves quite a lot, but aside from that I got nothing to work on. Not that I want to tailor armies specifically against those 2 armies, there's no fun in being cheesy.
Well how did you play in 40k?
Do you want to play a similar style or have a change to test out more tactics?
Write up a 1k army list for Druchii that is balanced and play against your friends a few times, see if you excel more in Magic, Shooting or Combat and branch out from there.
What I've noticed from 40k is that many armies gravitate to archtypes and it is easier to go "So you want X? Then use army Y." fantasy seems to be a lot broader in this regard.
If you genuinely have no idea about what army you want perhaps you should look around more at other armies?
Getting other people to write your army list can lead to other troubles too, everyone has a bias towards what they are tactically proficient with, which may not neccessarily work for you at all - potentially leaving you with models you have paid for in units you don't wish to use in the future - fine if you enjoy just painting but harder on the wallet.