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2x Reaper Bolt Throwers
What are your guys' opinion? which dishes out the most hurt? I find myself stuck between which of the two to get, tho im leaning towards hydra.
I know not what weapons World War 3 will be fought with. All I know is that World War 4 will be fought with sticks and stones.
What a hydra lacks in long range fire can be easily made up in combat;7 attacks with re-rolls on missed hits, high str flame temp (if he isn't targeted),high toughness, movement, skirmisher, terror, and that lovely regeneration on top of a nice armor save and plenty of wounds. He always finds a way in my lists to make sure my Coldone Knights get a nasty flank charge (if the hydra hasn't already ****ed the unit up). For its points, it is way better than 2 bolt throwers.
It gets my vote
The bolt thrower on the other hand, takes out large targets, and provides a decent amount of cover for my army. If I field them, i put in a pair of 4, but that takes out way to many points for me. I play aggressively and honestly these point sinks just do not help me more than they hurt in the long run.
I conclude you take either depending on what part of the battle you value more. The first half when the bolt thrower can rain carnage on those tough units or monsters, while not having targets hindered in combat. Or you value the later phases of the game when the hydra can be bogged in a blood bath of glory and carnage so great that Khaine would crap his pants with joy that those Witchelves can never seem to achieve.
Either way hydra over 2 bolt throwers any day of the week!
Darks Elves 6000ptsWood Elves 500pts (WIP)
Imperial Guard 5000pts
Played a game a few days ago where i used the hydra. It was against an Empire-list which relied on SCR i believe. Got a charge from the main unit despite the unit of corsairs next to it (containing the Sea serpent & Assassin) who would flank it.
They never inflicted one wound to my Hydra, and won thanks to SCR, as i chose to attack the general and BSB instead of the core units. Hydra panicked and was cut down on the spot.
Flank with the frenzied corsairs. 7 wounds total. They run, causing a unit of wolves and some knights to panik and jump off the table. My opponent gave up. Not a bad turn imo.
Needless to say i choose the hydra. RBT is sweet, but the hydra will win you the game if your opponent can't handle it. I'll be playing more agressivly next time.
I would say hydra. 2 Reaper Bolts are nice, but they're more expensive than 1 Hydra and can put out a great amount of damage, but you still have the crossbowmen. Hydras have hatred, 7 strength 5 attacks, a decent save and regenerate, and can break ranks with unit strength 5. You can send him into the flank of an infantry unit with light armour and shield and smash them open.
1 hydra and 2 rbt's when possible.
They both fulfill their roles very well.
if im forced to choose, and i most often am, i'd rather take 2 rbt's.
Hydra: Localized threat with great staying power. a real meatgrinder.
Rbt: Ranged, option of focused or diffuse threat, Death on wings if on hills.
I have enough meatgrinders in my army, so reapers it is.
It depends on your list. If you have a lot of repeater crossbows then take the Hydra, but if you want some extra shooting power then go for the bolt throwers. If you want a shooting army then the bolt throwers will rip. In the long term bolt throwers are probably better because they have longer range, more shots and if on a hill can cause hell. Hydras need to be in combat to be effective, but with movement 6 he can make it easily enough. The great thing about them is that if he's sent into the flank of a unit of spearmen or whatever then he can probably win combat since he breaks their ranks. I'd say the choice depends on your list.
For me, the last book RBT were one of the best choices going. Now I'm inclined to say that the Hydra is far superior than 2 RBT's. RBT's are not bad by any means but I think more situational than Hydra. I have done a lot more damage with the Hydra and though I shouldn't rely on it, it has won me so many games where as the RBT's soften units but tend to be less affective. For 25 points cheaper than the 2 RBT's, Terror, harder to kill, harder hitting, rerolling missed attacks (7 of em!), an often powerful breath weapon and relatively fast it would be my first choice every time. In 2k+ points, I would prefer to use 2RBT's and a Hydra, but I still have a feeling 2 Hydra's would hurt a lot more.
Despite all this it can depend on the opponent, I wouldn't take an RBT against beastmen for the obvious reason etc. Most people are favouring the Hydra I can see, including myself, but its for a reason. RBT's are good, but only in conjuction with what you have.
Reaper Bolt Throwers are a terrible, terrible insult to the world of war machinery. Not only are they expensive, but they deal no damage. Hydras are much better, especially now that they have regeneration and a nasty breath weapon. I'm never touching DE Bolt Throwers again.
Sounds like you have not had great experience with Reapers. I would not call them terrible however. They deal just as much damage as any other Bolt thrower with the added advantage of being able to fire "buckshot". They may be more expensive than other throwers but our guys have better BS than most.Reaper Bolt Throwers are a terrible, terrible insult to the world of war machinery. Not only are they expensive, but they deal no damage.
As for the volley, it's fun, but on average, it amounts to the same damage as the regular shot, except against weak units on which repeater crossbows work just fine.