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was wondering how bad dragons are in 8th and if they are at least decent. if u can hide them from cannons that is. but against lists without cannons can they still be good as i started my dark elf army with the intention of getting dragons and manticores and stuff later on down the road.they really should have put items in the brb that give saves to monsters/riders like 50 point items or something so that all the armys with griffons/dragons and any other large target mounts can stay alive and be viable in 8th.i also have some high elves too and i have a griffon lord from the IOB set and prolly wont use it but for an eagle or something.also they should of made a 50point weapon or something in the brb that gives all armys access to "heroic killing blow" just to be fair i was surprised to see they didnt when the book first came out.my second question is about getting a cauldron bsb and how good ppl like this and if they run it plain or with manbane/the +d3rune always. and to also post about what units you would take with the cauldron and what set up they have.if i do get it i am planing on using my normal spear/corsair/black gaurd blocks and adding a block of executioners.one more thing would be to ask if anyone has tried giving their lvl4a ward save/arcaneitem/crown of command and made a stubborn unit of warriors or something, sounds like a good idea to me. as ive seen a bret player do the same thing on his lvl4 in a knight of the realm unit with the bsb and did very well
Last edited by affliction69; May 3rd, 2011 at 11:17. Reason: spelling
Dragons were never bad and still aren't. they're just Warmachine magnets. In my humble opinion I actually believe Dragons have become slightly better. Sure, being low Initiative means your not going first against most things (whereas previously if you charged you'd go first and with a 20" charge range...) but thats balanced out by having more attacks when you do get to hit back. A Black Dragon gets 6 WS6 S6 attacks, followed by 2D6 S3 BW attacks, then D6 S6 impact hits at the end of combat. A potential 24 attacks (if you are very jammy) plus the Lord on top.
As for the magic items...it would possibly unbalance the game. And I think the rules like HKB and DC are probably going to be included in ABs released in 8th ed.
Best item for a CoB BSB would probably be Witchbrew, anything else is only to be added if you have spare points really. After all, its 250pts for CoB, BSB, Witchbrew. As for what units top take, from a tactical point of view, anything goes. From a thematic/aesthetic point of view, Witch Elves and Executioners. You could use one to give a Dragon a ward save I think, would have to check the wording of the paragraph though. Hmmm...5+ ward on Malekith and Seraphon....
If you aren't running the "I'm-almost-unkillable" Dreadlord then the Pendant of Khaeleth is fantastic for a Lvl 4 as it provides a 2+ ward (effectively) against miscast hits. Lifetaker is a good one if you have points spare. Sacrificial Dagger and Pearl of Infinite Bleakness in a unit of 35 Spearmen. Means I can sacrifice 5 Spearmen a turn effectively (1 for each spell) with no fear of Panic thanks to the Pearl. Alternatively, I take Lifetaker instead of the Pearl and give the Spearmen the +1 Ld Standard or the Banner of Cold Blood.
Last edited by Ravenblade; May 15th, 2011 at 00:00.
good ideas but you cant have the pearl of infinite bleakness and the pendant cause they are both talismans also i dont think having a 50 point item that gives mounts/rider a +5 ward doesnt seem to be overpowered
My bad, so it is.
A 5+ ward isn't that overpowered on a Monster, a 4+ would be. Taking into account that Monsters generally have high Toughness and high Wounds they don't really need ward saves.