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Are Mengil Manhide's Manflayers worth taking?
Will anyone use the new giant as a dogs of war choice, and how would you convert/assemble it to make it fit to the Dark Elves?
IMO the Manflayers are DEFINATLY worth taking. They are pretty much immune to shooting (their banner) and have great BS for poisoned multiple shots! Just by shooting they can bring down most monsters in 1to2 turns. Theyre VERY manoverable - Skirmishes with M5. And Poisoned great weps is SCARY :yes: . In addition for any unit that they break or whipe out they get BONUS victiory points! I once used them to sneak inbetween two sarus units in their first turn and in the next they charged 1 unit, broke them (with 7manflayers and mengil i killed 5 Sarus + a standard + Flank = CR7 to his CR3 (2ranks + outnumber) ), then in the next turn they broke and killed the other sarus unit. they were GREAT.Originally Posted by Be'Lakor
As for the giant as a DOW, well i havent seen its rules or model so i cant help you there.
They are sick. Any unit that can get 120 or so VP for killing a couple Goblins (Bolt Thrower crew) is sick. Bs5 poisoned RxBs, Heavy Armour and poisoned Great Weapons, the Banner of Kalad...
Yes, they are worth it. 5 Waywatchers and a Waywatcher Noble cost about 5 points less. For that, Manfkayers gain armour, poison, Banner of Kalad and the Flayers rule. Sick, just sick, but that's merely my opinion.
Use Light, Beasts, Metal instead of Heavens
NecroLords: Use at least one Death Mage
Brets: Use Peasants&Damsels
Skaven: Don't use Skryre SAD
Would anyone go so far as to class them as cheesy? It is my belief that a lot of special characters can be pretty cheesy. I know Mengil isn't really a special character (or is he?) but a DoW unit, but would anyone class them as cheesy?
....He is coming for YOU....
"Master Bungle is right" - Stonehambey
"Get out of my house Master Bungle!" - Victim
I wouldn't considering the amount of points you have to pay for his unit. Yes, they are very strong and deadly, but have the appropriate points costs for this. IMO, if your opponent says they are cheesy, then they are not well versed with how point costs are calculated and the game.
They are 287pts at the very least I believe.
They hard, yes but they also pay for it. Let face it they cant hold their own very well in combat. The only thing that really can hurt them missle-wise is probably magic but magic will hurt them ALOT.
so cheesy? nope.
""What's the matter? Don't ya like clowns? Don't we make ya laugh?" - Captain Spaulding.
Manflayers - Awesome. I'm not sure, I've had so much success with them that for me, they're almost bordering on the edge of cheesiness, if it were not for their weakness of course, magic! Though they do make very good magehunters, magic (and war machines for that matter) will kill them with ease if not stopped. Manflayers are one of our best units though, and really great to use (just remember that they can't take ranks, cavalry maybe, but not ranks!)
The Giant is interesting. It adds a fun randomness to the army, and in some ways has more benefits than the hydra (being able to take entire units on its own, but will die quickly, especially from shooting). Perhaps if you like it use it fully in your army, it's another monster. I think it adds something that we can use greatly, a unit that can go toe to to with the enemy, and also yet another thing to hold up the enemy (stubborn). Just generally fun, as well as pretty good tactically (though the randomness might be annoying).
Malekith's pet cat - "Puuurrrrrrrrr"
for a giant hang a bunch of cages with skeletons or merely skeletons on his body. Maybe crucify some poor slave on him. Put a dragon skull on the giant's head and a magically inscriped collor (this is optional but it would would make it an awesome sorc pet^_^).
hope that helps
"Heresy is like a garden weed, it won't stop feeding until you... BURN THE WHOLE DAMN GARDEN WITH A FLAMER, BURN IT, BURN IT TO HELL!!!!!" "Is there a wittle puppy in the garden? ITS A DAEMON! BURN IT!"
So I have recently converted a giant for my DE army. I converted (using gnoblar scraplauncher bits, chains, & many other odds and ends bitz) a carriage with a beam nailed to the giant's back elevating it above the giant's head. Inside the carriage I have the beastmaster model from the War Hydra Box set that has his whip above his head. Further, I clipped the spear for the BM and converted a small staff with chains connected to it. These chains are connect to the giants ears (the giants ears are pierced with chain) and collar. This gives the effect that the BM "drives" the giant through the use of the staff.
I hope this helps and let me know what you think.
that converion sounds sick. i hope you post pictures as i would love to see the model
as for the manslayers they are definately worth taking. they are one sick unit that can play many tactical roles in a game.
the giant on the other hand may not be such a hot idea. sure it will give your army a much need combat boost. but its just so random. sure that may sound like a hell of alot of fun but in reality it may just make you want to scream. a DE army is supposed to be about precision and fighting on your own terms. a giant may just be TO random for the army.