2000 Pt DoG army - Warhammer 40K Fantasy
 

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  1. #1
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    2000 Pt DoG army

    This is a 2000 point Dogs of War army list that I have constructed and am planning to assemble. Any advice and important modifications that you guys can think of? Thanks.8Y


    DOGS OF WAR ARMY LIST


    CHARACTERS
    1) MERCENARY GENERAL, HEAVY ARMOUR, SHIELD, BARDED WARHORSE, SWORD OF STRIKING


    150


    2) PAYMASTER, HEAVY ARMOUR, SHIELD, ADDITIONAL HAND WEAPON


    64


    CORE UNITS


    1) 8 VOLAND'S VENATORS
    267


    2) 8 KISLEV WINGED LANCERS, FULL COMMAND


    207


    3) 7 KISLEV WINGED LANCERS, FULL COMMAND


    188




    SPECIAL UNITS


    1) 10 OGLAH KHAN'S WOLFBOYZ


    270


    2) 5 GOLGFAG'S OGRES


    330


    3) 16 LONG DRONG'S SLAYER PIRATES


    267


    4) 10 BEONG BEARSTRUCK AND THE BEARMEN OF URSLO


    255


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  3. #2
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    Quote Originally Posted by amachronic View Post
    This is a 2000 point Dogs of War army list that I have constructed and am planning to assemble. Any advice and important modifications that you guys can think of? Thanks.8Y


    DOGS OF WAR ARMY LIST


    CHARACTERS
    1) MERCENARY GENERAL, HEAVY ARMOUR, SHIELD, BARDED WARHORSE, SWORD OF STRIKING if he goes with a cav unit, a lance is better. You also have no magic support/defense, so your army could be turned inside-out on turn one depending on your opponent. A scroll caddy would be useful. Also with the kislev contingent, you'll need a boyar to lead that portion of the army to be legal


    2) PAYMASTER, HEAVY ARMOUR, SHIELD, ADDITIONAL HAND WEAPONgive him the sword of might and a barded steed, shield and additional hand weapon is contradictory


    CORE UNITS


    1) 8 VOLAND'S VENATORS I think six is the maximum worth taking. 5 if your general goes here.


    2) 8 KISLEV WINGED LANCERS, FULL COMMANDwhy 8 and why full command? I think 3 units of 5 with musician would be more useful, feint with your fastcav and then charge with your heavy cav on the front and flank. You don't have a Boyar, which you have to select to take a Kislev contingent. Heavy cav would probably be a better selection and a little more durable

    3) 7 KISLEV WINGED LANCERS, FULL COMMANDwhy 7 and why full command?


    SPECIAL UNITS


    1) 10 OGLAH KHAN'S WOLFBOYZ Fast cav are usually not a great unit to fight with. They have other roles. IMO, you would be better off with 2 units of light cav or Kislev fast cav riders, cheaper and more useful and core.

    2) 5 GOLGFAG'S OGRES never used these guys, but personally, some ironguts would be just as good and you could probably have 2 units of them for the same price


    3) 16 LONG DRONG'S SLAYER PIRATES

    4) 10 BEONG BEARSTRUCK AND THE BEARMEN OF URSLOthese guys are nasty, but man are they expensive, they also seem like they (and long drong's) would have a hard time fitting the theme and movement of the rest of the army
    good luck

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