2000 point dogs of war friendly - Warhammer 40K Fantasy
 

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  1. #1
    Member lorak's Avatar
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    2000 point dogs of war friendly

    Some point totals removed to respect GW copyright. ~DavidVC04

    o.k i really like ogres and other big stuff so there will be alot of ogres and other said nasties
    make constructive criticism:yes:

    lord
    General 126
    barded steed,lance,heavy armor,shield

    heroes
    wizard 120
    lvl2 dispel scroll

    wizard
    lvl 2

    paymaster 59
    heavy armour,shield

    core
    8 knights 193
    barding full command

    10 duellists
    add hand weps, throw knives

    10 xbowmen

    special

    4 ogre ironguts 242
    full command

    10 halflings

    20 paymaster's bodyguard 225
    heavy armor full command

    9 wolfboys and oglah khan

    rare
    3 maneaters 258
    2 GWs 1 brace of handguns

    giant

    the paymaster goes in his bodyguard
    the general goes in the knights
    the wizards remain lone
    wadya think
    :x maybe maybe or best :shifty:
    ciao

    Last edited by DavidWC09; November 8th, 2006 at 03:54.

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  3. #2
    Koosh for the KooshLord kooshlord's Avatar
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    99 (x3)

    7th edition warhammer is out now, which means the following:

    Wizards running around on their own are targetable by shooting, so watch out for that. They could hide with the duellists.

    The paymaster should have at least a barded steed, so he is a little more armored. Otherwise he dies too easy. And then your whole army takes a panic check.

    Units must have ranks of 5 to get rank bonuses, so your 8 knights are a wierd number.

    The wolfboys are probably not very useful, especially for their cost. I'd stick with normal fast-cav.

    for 90 points your duelists could have pistols, which means S4 shots. Nasty in some circumstances.

    You have lots of stubborn, so you could march up the giant, the maneaters, and the paymasters unit to catch opposing enemies, and then countercharge with everything else. In which case I might replace the halflings and hob-goblins with more knights or ogres or some speedy countercharging unit with decent strength.

    Good luck!
    Koosh
    Arena of Death Champion: Nexim of the Guldskullz Tribe. Fear my wrath!

  4. #3
    Member lorak's Avatar
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    i really like wolves n giants.
    i will give duellists pistols.

    wat can i do for 60 points instead of hobbits

  5. #4
    Koosh for the KooshLord kooshlord's Avatar
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    99 (x3)

    I think you can get a small unit of fast cav for 55 points, and if you can scrape out 10 more points for a musician then they will be able to rally.

    but since you already have fast cav (wolves), you might consider a completely sacrificial unit of duellists (or a very modestly equipped one). Or add a couple knights or an ogre or something...
    Arena of Death Champion: Nexim of the Guldskullz Tribe. Fear my wrath!

  6. #5
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    19 (x1)

    Oglah khan and his wolf boys are quite expensive - you could have another unit of heavy cav and a unit of light cav for the same points. But he does have that funky extra pursuit rule

    60 points gives you 3 knights - and do you really need a musician in an unranked unit?
    But if you lose the halflings, you'll only have the xbowmen (plus a handful of duellists)
    for the missile phase.

    Not sure about such a large unit of bodyguard ... but it is your main infantry unit, so
    I guess that's ok.

    One thing Kooshlord, mounted musicians are 15 points (!) For the same cost you can
    equip your 5 light cav with spears & shields ... and when I roll 12 to rally, it really doesn't
    matter whether I've got a musician or not

    Cheers,
    Spon

  7. #6
    Koosh for the KooshLord kooshlord's Avatar
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    99 (x3)

    oops! Good catch on the musician Spon, its been a while since I looked at the DOW rules...
    Arena of Death Champion: Nexim of the Guldskullz Tribe. Fear my wrath!

  8. #7
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    I'm trying to perfect my new DoW army, so I've got most of the costs memorized!
    15 points is just too expensive - especially considering that a musician for the
    far superior DE Dark Riders is only 7 points

  9. #8
    Koosh for the KooshLord kooshlord's Avatar
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    99 (x3)

    erm... well, if you think the light cav are cheap enough to just throw away, then that is fine. They are a core choice, and you can field them naked for just over 50 points, so they aren't horribly expensive.

    I usually field mine with spear and shield, and slap a musician on for good measure. At that point they are expensive enough that giving them a musician to give them a chance to recover seems wise.

    If I was treating them disposably, then I'd probably go without musician. But duellists are better for throwaway troops, IMO, cause you can field them for <50 points.
    Arena of Death Champion: Nexim of the Guldskullz Tribe. Fear my wrath!

  10. #9
    Member lorak's Avatar
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    erm i downloaded the DoW army list from the GW website,but it didn't say anything about command groups. i guessed most of the FC costs:wacko:.

    did it say anything in your army lists?

  11. #10
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    It's on page 4 of the 1st Dogs of War download (the one without the RoR),
    top of the 2nd column under "Champions Musicians and Standard bearers".
    The cost is the same for all infantry units (so an xbow champion cost the same
    as an Ogre champion!) and listed before any of the individual units.
    Cavalry are similar but more expensive ...

    Hope this helps,

    Spon
    Last edited by Spon; October 28th, 2006 at 15:34.

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