Albion Truthsayer - Warhammer 40K Fantasy
 

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  1. #1
    Junior Member Glitch Z13's Avatar
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    Albion Truthsayer

    Sorry if this is the wrong place, but i found the rules for this guy on the dogs of war page.

    Anyone ever used one of these? I was thinking of adding one of these in my Dwarf army. They seem good, decent stats, more dispel, magic in a dwarf army (gasp!), use full spells.


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    they have great spells and won't fall over when attacked. I had a hard time getting any spells off with him in my army (DOW)

    He will suck up a rare and hero slot, so be mindful of that.

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    where did you find the rules? I have been looking for them...

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    Junior Member Father_Nurgle's Avatar
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    You can get them here.
    http://us.games-workshop.com/games/w...rs/default.htm

    however i like Dark emmisaries more then truthsayers!8Y

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    Quote Originally Posted by Father_Nurgle View Post
    You can get them here.
    http://us.games-workshop.com/games/w...rs/default.htm

    however i like Dark emmisaries more then truthsayers!8Y
    that's because you're the father of nurgle

    My problem is that you will at best have 5 power dice which against any normal, balanced army won't do jack. You won't get any of your spells off. He can't take a power stone or get any power dice from anywhere so it's kind of a waste. In an empire or highelves list with other magic users and items, he could use some of the other power dice to get his spells off.

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  1. October 11th, 2008, 08:29

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