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  1. #1
    JJB
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    1k of Dwarfs- tourney

    This is what i came up with, any suggestions are welcome

    Characters:
    Thane
    shield
    r o stone
    great weapon
    total: 76 pts

    core:
    20 dwarf warriors
    shields
    full command
    total: 205pts

    20 dwarf warriors
    shields
    full command
    total: 205pts

    10 thunderers
    shields
    total: 150 pts

    10 thunderers
    shields
    total: 150 pts

    special:
    1 bolt thrower
    engineer
    r o penetrating
    r o fire
    total: 90

    rare:
    1 organ gun XXX

    total army cost: 996


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  3. #2
    JJB
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    no replies? no criticism at all?? Any suggestions are welcome, you know

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    I really see no area for improvement. Good solid list.

    Maybe you could cut a warrior from a unit (room for lord) and throw your 13 points somewhere. Say, musicians for thunderers or BoP for BT engineer, IDK.

    Really, nothing that could make this list better.

  5. #4
    JJB
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    cool, thx for reply

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    Personally i would drop the great weapon from the thane and depending on who you are playing if you know that is i would drop the rune of fire from the bolt thrower and possibly drop 1 warrior for the unit your thane will go in

    however i ain't to sure what i would include in there place
    “Secret operations are essential in war; upon them the army relies to make its every move.” - Sun Tzu
    For the glory of the Dwarves! - LO Army Builder

  7. #6
    quik-quik, kill-kill! The bearded one's Avatar
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    585 (x8)

    In 1000 pts I usually take a unit of 20 dwarf warriors with shields and fc and instead of a second unit of warriors, I take a slightly smaller unit of longbeards. 15 longbeards with shields and fc costs exactly the same ( 205 ) but has more punch. On infantry, str 4 is infinitely better than str 3 in my opinion and they have WS 5. In comparison to the warriors you lose 1 rank, but gain a lot more punch.

    Secondly, you might want to drop 1 unit of thunderers because 1 missileunit and 2 warmachines should be ample for 1K ( organgun ftw, don't leave homehold without it. It can kill big scary monsters and decimate infantry and knight units. I almost killed a manticore with it once, which would've saved me even after a bunch of disastrous turns. Too bad I got only 2 shots and then rerolled to a misfire... ) , and with the pts you could fill up the unit of 15 longbeards ( if you take one, all down to own preferences ) to 20 and also even a second Thane + a nice weaponrune or bannerrune of 25 or less pts.

    just my 2 cents :-)
    Last edited by The bearded one; April 17th, 2009 at 23:21.

  8. #7
    JJB
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    Thane+ Great weapon+ shield+ r o stone+ r o preservation@91

    Core units:
    19 Longbeards+ shields+ FC+ r o battle@278
    20 warriors+ shields+ FC@205
    12 thunderers+ shields@180

    Special
    cannon+ r o forging@125

    Rare
    Organ gun@XXX

    Total army cost: 999

    What do ya guys think?

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    it looks pretty good man.

    If your upgrading from that get a grudge thrower for sure, put RoAccuracy on that beast and get really good at guessing ranges haha you can really destroy some stuff with one. I dunno it might just be something i prefer, but i would give it a try!

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    Since you have 4 points to spare, is that enough to give your Thane a Dwarf Handgun or Pistol? I mean, you never know, but to carry one could always make the difference between you shooting dead a Fanatic coming at your unit or not.

  11. #10
    JJB
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    I know, but i'm not allowed to have a great weapon and a pistol
    A grudge thrower rocks, but i really think it is too expensive in a 1000 pt force. if you have a grudgthrower, you want r o accuracy, but then you will also want r o penetrating! but with such an expensive warmachine, you obviously want that engineer. so than a grudgethrower costs around about 150 pts!

    but thanks for comments

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