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Dwarf Lord-light amour-great wepon- master rune of gormil-rune of restinace-rune of spite-rune of luck-264
10 xbow men-sheilds-130
20 warriors-great wepons-heavy amor-full command-225
20 warriors-sheilds-heavy amour-full command-205
20 warroirs-sheilds-full comannd-205
15 miners-full command-210
20 iron breakers-full command-290
20 slayers-musican- standard-5 gaint slayers-313
I would appeciate any comments and would also like to put in a falme cannon but dont know what to drop.
swap a unit of x-bows for a runesmith, and get rid of the hot pot and the other x-bows unit and take your WM to the next level with some runes (accuracy and pen for the ST and the one that allows you to re-roll missfires on artilary for the cannon), with those runes the other WM will be as good as the FC
also can someone explain to me the fascination with the hot pot, i have seen it in like 10 other armylists
Last edited by The Pink Panther; July 22nd, 2005 at 04:29.
Mr. Burns: Why is everyone being so insolent today?
Smithers: Well sir, it is christmas...
Mr. Burns: I'll decide when its christmas!
Just a cheap ST, but everyone loves halflings *** cough hobbits cough ***
Then gets beaten with the blade of Narcil by Tolkien lawyer rep ^_^
other than that, I can't see the use...
Back to the list, I think 15 slayers with 2 giant slayers is all you need really, they don't need to win CCR, the St and Mu can be spent elsewhere.
Like said above you need some magical resistance, a runesmith with 2 runes on spellbreaking will come in handy.
Maybe trade in the miners and some missile troops for a unit of long beards, gotta love these guys, very flxible, somethings dwarfs have yet to graps....