[2500] Dwarfs friendly - Warhammer 40K Fantasy
 

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  1. #1
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    [2500] Dwarfs friendly

    Dwarf Lord
    great weapon
    master rune of Kragg the grim
    rune of fury
    master rune of gromril
    rune of resistance
    246

    Thane
    great weapon
    rune of preservation
    rune of stone
    89

    Thane
    great weapon
    rune of resistance
    rune of stone
    99

    Master Engineer
    brace of pistols
    great weapon
    rune of stone
    89

    20 Warriors
    shields
    full command
    205

    20 Warriors
    shields
    full command
    205

    20 Longbeards
    great weapons
    full command
    285

    12 Thunderers
    shields
    full command
    205

    12 Thunderers
    shields
    full command
    205

    20 Ironbreakers
    full command
    290

    Cannon
    engineer
    105

    2 Bolt Throwers
    engineers
    120

    Grudge Thrower
    engineer
    95

    Organ Gun
    120

    Flame Cannon
    140

    My first go at a list, tell me what you think.


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  3. #2
    Senior Member Cairocopter's Avatar
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    I think that nobody has replied because you have a very strong list there - you have a great variety, though I would give the warriors unit great weapons and longbeards hand weapons + shields.

  4. #3
    Senior Member Cairocopter's Avatar
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    Sorry, I missed this... you cannot have the same combination of runes on both your Thanes.
    I would take off their great weapons so you do not have to use Rune of Kragg the Grim and you can get a higher AS.

  5. #4
    Bearded Ninja Arklite's Avatar
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    heheh sorry Cairocopter but he does indeed have two different thanes (one rune of preservation and one rune of resistance) and even if it were just runes of stone it woulod still be legal as the rune of stone is an exeption to the rule of pride.

    now for the list

    Dwarf Lord
    great weapon
    master rune of Kragg the grim
    rune of fury
    master rune of gromril
    rune of resistance
    246

    Thane
    great weapon
    rune of preservation
    rune of stone
    89

    Thane
    great weapon
    rune of resistance
    rune of stone
    99

    Master Engineer
    brace of pistols
    great weapon
    rune of stone
    89
    not too bad but you are lacking alot of anti magic support might be worth getting a rune smith in there.

    also id drop the lord down to a normal great weapon. it is by far the best bargin we can get and you are in reality paying an extra 45 points for 1 attack.


    other than that the list is pretty solid.


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  6. #5
    Senior Member Cairocopter's Avatar
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    Quote Originally Posted by Arklite
    heheh sorry Cairocopter but he does indeed have two different thanes (one rune of preservation and one rune of resistance) and even if it were just runes of stone it woulod still be legal as the rune of stone is an exeption to the rule of pride.

    now for the list



    not too bad but you are lacking alot of anti magic support might be worth getting a rune smith in there.

    also id drop the lord down to a normal great weapon. it is by far the best bargin we can get and you are in reality paying an extra 45 points for 1 attack.


    other than that the list is pretty solid.
    Sorry, I hadn't really read all the runes yet in the army book at that time.

    Take a runesmith with >>1<< rune of spellbreaking. I have seen many people lose many points taking useless spellbreaking runes. Spelleater isn't anywhere worth its points in my opinion either, waste of 25 pts, another dispel rune!

    Kragg the Grim is a little too expensive, only worth it with other BIG runes.
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