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How would you make an army of really conservative dwarves? I'm talking about the kind that refuses to use gunpowder, scoffs at human-dwarf relations, etc.
I was thinking about theming an army around a contingent of dwarves that has been isolated from the rest of the world inside their stronghold for perhaps hundreds of years, and now all of a sudden is forced, for one reason or another, to go to battle. A very traditionalist bunch of dwarves, shunning the new ways. How would this be represented on the battlefield?
So far I have thought:
Any further thoughts?
- No gunpowder weapons. No thunderers, and the only war machines allowed are rock lobbers and bolt throwers.
- A lot of longbeards.
- Perhaps a lot of digging troops (miners, ironbreakers), representing a dwarf society spending most - perhaps all - of it's time underground.
- No rangers.
- Perhaps no magic items but runic ones.
Lots of iron warriors as they protect the mines no slayers, gyrocopters,very limited crossbows maybe a min sized unit i wouldn't even use any war machines but maybe a anvil and lots of rune weapons.
read deamon slayer by willim king as theres a dwarf hold thats been under seige/cut off in there and gives a good discription of stuff.
The old-style Hold, it's a good list, and one that can be made to be very powerful.
A hold that shunned the outside world would probably be looking downwards rather than up, so Ironbreakers and Miners would be logical choices.
Grudge Throwers would be the most obvious war machines, then Bolt Throwers. But even then, if you're underground, where could you set up and launch anything from an artillery piece. (In that case, Bolt Throwers can still be used.)
If they were forced only now to go to battle, they would probably not have a very professional army, so Longbeards would be seen over Hammerers. There would also be a lot of basic Warriors.
If a Hold is forced to fight, then everyone is forced to fight, so the army would be considerably larger
From there, you can let your backstory muscles stretch. Was this Hold exceptionally wealthy and decided to wall itself from the rest of the world to protect its hoard? Was the Hold isolated by some disaster? (Mineshaft collapse? Greenskins/Skaven overrun a key passage to the outside world?) In that case, the Hold would be considerably poorer and the presence of valuable weapons and armor would be more limited.
Perhaps they were descended from a larger Hold that became isolated. In that case, there would be no Lord characters only Thanes, as those Dwarfs would recognize that even after several centuries, they are still part of a greater community they just happen to be isolated from.
WHFB: Dwarfs || WH40k: Imperial Fists, Necrons || WM/H: Trollbloods || BFG: Necrons
Have you read any Discworld novels featuring what is called "deep-down dwarfs"? Those are dwarfs, so traditionalistic, that they wear cloths over their faces when walking on the streets, so that they never have to see daylight. They wear armour 24/7, speak to non-dwarfs as little as possible, and sometimes even resort to terrorism to prevent their society from changing. Those where what really gave me the idea of traditionalistic dwarves as a Warhammer army theme.
I haven't really given any though as to why they were isolated, but when I think about it, perhaps a combination of being located far away from other societies, being located in surroundings that people prefer not to cross (steep mountain ranges, bad weather conditions, lots of orcs and goblins, etc), and just an attitude of pride and distrust.
I haven't really thought about whether they're an entire stronghold or just a small isolated part, or whether they're used to fighting, or just used to working. However, the notion of being proud of never going above ground is really interesting to me. Is this something you would say applies to warhammer dwarves, or is it just to Discworld ones?
Perhaps a small but rich dwarf stronghold, who has constantly been onset by greenskins and skaven, and so barricades themselves in their mines and refuse to make contact with the outside world? This would in game terms translate to an army small in numbers but rich in runic items and elite troops.
One thought that springs to mind now is the lone Japanese soldiers who ferociously continued to defend certain islands in the Pacific long after WWII had ended...
Any further thoughts?
Last edited by Jürgen Mutant; August 15th, 2008 at 22:21.
Since they are isolated, i would probably limit the number of Master Runes and Runesmiths in the army since they would be pretty rare. Beyond that lots of BT and crossbowmen, warrior units, and the occasional longbeard unit.
I would think miners would be a good choice, but ironbreakers not so much since that much armour is expensive and hard to produce in a remote location. Ah well, so many possibilities
Oi! Get off me beard!
Love the input guys... What about Master Engineers? Are they old-school or new-school?
putting in some master engineer makes sense since you can still have bolt throwers and grudge throwers. you can make a sniper chariot killer (BT with rune of pen and master engineer) or a deadly accurate grudge thrower easily, and it fits with your story of a clan defending its home. plenty of time to tinker on war machines to make them more effective.
Oi! Get off me beard!