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Yes, its worth tooling him(or her) up
No, it isn't worth tooling him(or her) up
Hello when ever i play i play with an exspensive lord who is nearly unkillable, but someone at my local GW said why not try playing a game without an exspensive lord. I considered this but thought my lord can make his cost back in 2 or 3 combat phases (he has an oathstone so must accept and challenge whenever he can) whether he's killing champions, heroes or lords he takes them down.
Here is the Lord which I use most
Master Rune of Swiftness
Rune of cleaving
Rune of Fury
Rune of stone
Rune of Resistance
please avoid posting individual points costs, its against forum rules and a breach of copyright -Arklite
Last edited by SNiPErMOnKEY; October 18th, 2008 at 05:14.
Firstly, you might want to take off the broken down point values for the runes etc. as the Mods don't like it.
Secondly, your lord doesn't NEED to be quite that unkillable all the time. I agree that in large, 3k+ battles its nice to be able to just plonk him down and say bring it on, but most of the time you're better off getting a few more bodies on the battlefield.
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If you want to make him better in cc, shieldbearers are much better than the oathstone. No lord should leave home without them. A simple lord with gw, rune of stone and shieldbearers will have a 1+ save, immune to killing blow, 4 S6 attacks and 2 S4 attacks, all for under 200 points. Allows you to be good in combat and still bring more troops.
If you want to make sure that something charges him, give him the MR of challenge. that way you plunk him in front of the enemy general and force him to front charge you. So useful
Oi! Get off me beard!
Shieldbearers are, IMHO, too good, not to be used with the Lord. And just because hes able to take 125 points of magic items, dosent mean You're obligated to use them all.
You can easily use a simple combo, like the one Wraith showed, but if You want to bulk him up further, without using all the points, then I can highly recommend, using Wraith's example: Master rune of spite and rune of resistance. That way, You're still an offensive threat, but in addition, you can re-roll you're armour save and have a +4 ward save, which aint half bad..
a Dwarf lord and shieldbearers count as a single model with a US of 3. As such they can't be effected by killing blow
Last edited by Arklite; October 9th, 2008 at 09:15.
spambot kill tally: 79
[16:19] <@Alzer> Arky's right though
[16:20] <@Kaiser-> I know he is.
[16:20] <@Kaiser-> He usually is.
[16:20] <@Kaiser-> Sometimes it's intentional.
[00:01] <+zubus> i love you, ya skirt wearin nothern monkey! ^_^
I, personally think that tooled up generals are ablsolutely awesome. Lord with shieldbearers etc. truly shows of the awesome might and craftsmanship of the Dwarfs. I also am a big fan of army generals being kitted up and facing off. My characters (minus slayers) are always kitted up for killing as we need to instill fear the enemy's of the lords of the mountain holds!
We will remain, until the battle is won: BROTHERS OF METAL!!!!
Ah my brothers,
This is an ages old dilemma that I have thought about most of my Warhammer playing life. To tool or not to tool. I think a moderate amount of magic tooling is required, just because it's so damn useful. But if you're in for a penny, might as well be in for a pound. A 100 point difference in point cost for a lord could buy you an additional tooled up bolt thrower.
But in the end, I just can't help it and I have to tool it up. But beware the dragon-mounted elf lord with the damn null stone. And it seems like every high elf player I've run into lately is running that combo. so.... I'm in the same dilemma as you....
Sorry about point cost my one of my first forum posts.
I personally like plunking my exspensive lord down and accepting all challenges and killing all the heroes and chapions.
I think it's worth it to tool up your Dwarf Lord... especially with the sheildbearers you can get alot of benefit for really a minimal cost (2 extra attacks, unit strength 3 and a bonus to your armor save - the cost is just totally worth it for all that)
however to make maximum benefit, I really think the Master Rune of Challenge is just invaluable... nothing I hate more than having a great character setup... only to be avoided all game because of M3.