LO Guide to the Khazalid. - Warhammer 40K Fantasy
 

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    Senior Member Royal_Marine_Machine's Avatar
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    LO Guide to the Khazalid.

    Hey, the Dwarf Glossary discussion has lead me to think that we, the LO dwraf community, should do a Easy to understand Guide to the Khazalid.

    The Khazalid is the Dwarven language for anyone who doesn't know.

    It would be great if a few people worked on this, and each person does a different part.
    Here's a good guide to the khazalid:
    Khazalid - HammerWiki, the Warhammer Online wiki - Zones, quests, guilds, and more
    but i still think we should make our own, simpler version.

    I'll do the suffixes, or the signifiers.


    There are nine(9) different signifiers:-
    -az
    -ak
    -ar
    -en
    -i
    -al
    -it
    -ul/kul
    -ha

    Each one makes the "Root Word" mean something different, similar to the Suffixes -ing and -ed in the language of men.

    -az means that the word means a physical thing or place. Dwarfs however, think that things of importance, such as Challenges, and large grudges, are also solid nouns and use this signifier.
    -ak means that the word is an abstract concept such as Happiness, Anger, or chivalry.
    -ar means that something that is indefinate, such as the endless war, or the passing of the days.
    -en Something that is happening now, but not indefinitely, similar to the Human suffix -ing.
    -i means a specific person, or group of people, such as a king, country, to engineers.
    -al means an informal group of people, for example Dawal means a group of dwarfs, but not a specific group of dwarfs, such as a group of dwarfs in an inn.
    -it can either mean a noun is of little importance, or can turn a noun into a verb. You can tell the difference by deciding which usage would make sense in the context.
    -ul/kul means "The art of" or "The mastery of" the noun. for example "Angazal" is the mastery of ironwork.
    -ha is the dwarf equivalent of an exclamation mark (!), or can turn a noun into an insult.
    So that's a Brief guide on the Suffixes. Here is a commonly used quote from an Article on the Games Workshop website:
    Ska = The root word.
    Something to do with thieves or theft, relating to thieves or theft.
    Ska + az = Skaz
    A thief in general. (Note that the extra "a" is dropped).
    Ska + i = Ski
    Thieves in general (plural).
    Ska + az + i = Skazi
    A specific thief; "the thief".
    Ska + it = Skit
    "Steal", the act of theft.
    Ska + ak = Skak
    The concept of theft.
    Ska + ar = Skar
    Stealing, in the general sense that people have stolen since the dawn of time and will continue to do so forever.
    Ska + en = Sken
    Stealing, thievery, a theft which is currently taking place.
    Ska + al = Skal
    Any specific group of thieves, such as one might see in the slums of Altdorf-- as opposed to a named organisation of thieves.
    Ska + ul = Skul (or possibly Skaul, Skhul or Skahul)
    The art or mastery of theft; the profession of thievery.
    Ska + ha = Ska ha (or possibly Skaha)
    "Thief!" Used as an insult, or to indicate that you have just realised you have been stolen from.

    Last edited by Royal_Marine_Machine; July 11th, 2009 at 01:03.

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