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Which one and what runes?

  • Grudge Thrower

    Votes: 12 30.8%
  • Bolt Thrower

    Votes: 13 33.3%
  • Cannon

    Votes: 14 35.9%

Favourite special warmachine?

3K views 30 replies 17 participants last post by  Mereclar 
#1 ·
What's your favourite special warmachine?
 
#3 ·
If you really want to use that rune I'd suggest using it on a bolt thrower. A cannon is too expensive for it. An exposed bolt thrower on the flank might draw some fast cav towards it, and then you either shoot one or two of them and defeat them in combat with some luck, or you just let it explode.

My favourite is the bolt thrower. It's very cheap, even with an engineer, it can pop chariots with the rune of penetrating, does D3 wounds just like a dwarf cannon and can perform the same tasks as a cannon (except sniping characters in a unit) but you can take a pair for the cost of one cannon with rune of forging.
 
#5 ·
Grudge thrower is probably the most points effective, if you're any good at guessing ranges.

I voted cannon though, never been a fan of stone throwers somehow.
 
#6 ·
They are just all good. My main reason for GT is that if you guess right (right to target fot Grudge Thrower or 6 inches short for Cannon) you have a higher chance of hitting with the GT.

In my 2000 point list I take both...
But BTs are good as well...


YOU ASK AN IMPOSSIBLE QUESTION!
 
#8 ·
Mate you are asking a dwarf general that which warmachine is better, he will answer you, with rune options! Dwarfs are the configuration kings for machines and equipments.

And if you ask a dwarf engineer specialised into a machine (eg. Bolthrower) he will start to praise his machine. if another engineer overhears his word he will start bragging about his machine (eg. GrudgeThrower), and there will huge quarrell and then everything will escalate into a big fight. Then after everything settles down both sitting shoulder by shoulder and telling each other some war stories with lots of beer.
 
#9 ·
Mate you are asking a dwarf general that which warmachine is better, he will answer you, with rune options! Dwarfs are the configuration kings for machines and equipments.

And if you ask a dwarf engineer specialised into a machine (eg. Bolthrower) he will start to praise his machine. if another engineer overhears his word he will start bragging about his machine (eg. GrudgeThrower), and there will huge quarrell and then everything will escalate into a big fight. Then after everything settles down both sitting shoulder by shoulder and telling each other some war stories with lots of beer.
Lol. Good point although I wasn't asking which was better.
Everyone has a favourite - usually because of a war story (just a shame we can't drink beer) and that was what I was after. Which one is your favourtie and which runes do you give it?
 
#10 ·
Well the story behind my grudgethrower choice would be this:

Playing against Dark Elves, had a nice shot lined up against a big block of Black Gaurd (2s to kill). I guessed perfectly but it scattered 10 inches away. When I rerolled for RoAccuracy it went in the EXACT same direction. However, this meant that it partially hit a Hydra handler, killed him and made the beast hun off the board!

From then on I've just let the boys decide what to shoot at, they seem to know better than me.
 
#12 ·
I'll have to agree with the general consensus here, I reckon its the grudge thrower.

it presents the most potential for breaking units to peices in a single shot and is the easier of the two guess warmachines to use. hek, i use it for chariot sniping more often than not :D

the rune of accuracy is what makes this warmachine. thanks to that re-roll we have a 5/9 chance to score a direct hit and more often than not 2-4 inches of scatter isn't much of an issue. throw in a master engineer and i'd peg it as the best warmachine in WFB.
 
#18 · (Edited)
The Grudge Thrower and Bolt Thrower are superior in different way. But when it comes down to what war machine is the best, I think it comes down to one single piece of material. The Rune of Forging. In other words, staying-power.
The Bolt Thrower dosent have to worry about that, but then it has to make a decent roll. Giving it an engineer, increases the chance but you still gotta to make the hit.
The Grudge Thrower is able to hit quite a number of models. But, it has two dices that can turn the table for it. In addition to that, when enemies close in, their usefullness descreases, with the 12'' min range.

On to the canon. It more or less have, what the two other war machines lack. Its very hard to destroy. It packs quite a punch. It can shoot at short distances and its got the Grapeshot option. You just have to make a somewhat decent guess, and its likely to hit what you aimed for. Unless you got, one of those days ofcourse. It makes a bit more expensive, but its deffinetly worth.

But all in all, this discussion give players, a really good insight in the dwarven artillery section and shows that we got some of the best pieces of equipment in the warhammer world.
Bring it on, Always Strike First! Give it your best shoot, one big fruit basket of magic! The dwarfs dare you, Eternal hatred! Give 'em hell :sinister:
 
#19 ·
a really good insight in the dwarven artillery section and shows that we got some of the best pieces of equipment in the warhammer world.
Do I see an innuendo?

Kuffy, I'm inclined to agree with you. However, I still feel that the Organ Gun has a slight edge, especially seeing that I play skirmish Lizzies a lot. In a good round of shooting, this thing can wreck characters, skirmishers, infantry, anything and negates most armour saves. Grudgethrower can do the same and more in many cases, but the Organ Gun I feel has a more important role as a great flank anchor. And since there's little else Dwarfs can do about skirmishers, flyers and marauding hunters I still think that the Organ gun is better all round.
 
#21 ·
Kuffy, I'm inclined to agree with you. However, I still feel that the Organ Gun has a slight edge, especially seeing that I play skirmish Lizzies a lot. In a good round of shooting, this thing can wreck characters, skirmishers, infantry, anything and negates most armour saves. Grudgethrower can do the same and more in many cases, but the Organ Gun I feel has a more important role as a great flank anchor. And since there's little else Dwarfs can do about skirmishers, flyers and marauding hunters I still think that the Organ gun is better all round.
I'm not too inclined to agree with you on this one. while the organ gun is definitely one of the best war machines in the game it’s a primarily defensive weapon when compared to its special choice counter parts. Its role is not to decimate the enemy army but protect the other artillery and the flanks of the dwarf army from attack.

Because of this I still feel the grudge thrower is a superior war machine. Organ guns are pretty much a must in a dwarf army, but its impact tends to be more psychological than truly game winning. The grudge thrower however can turn entire games on their heads with a single hit. Where the organ gun can clear units of skirmishers, fast cavalry and low toughness units off the table the grudge thrower can smash dragons, greater daemons and massive units of infantry with ease.

With a rune of penetrating and a rune of accuracy the grudge thrower is a serious force to be reckoned with and in my mind, the superior choice for smashing the enemy. The organ gun should be kept to do what it does best, scare people away from your flanks ;)
 
#22 ·
My favorite special warmachine would have to be (without a doubt) the Grudge Thrower runed up with Rune of Accuracy, Rune of Penetrating, and Valiant Rune.... then give it a Master Engineer with a Great Weapon, M Rune of Gromril and Rune of Resistance.

The story behind this is focused around the fact that I have near perfect guessing with range weapons and as a result I almost always land bang in the center of the unit I am aiming at. Anyway I was fighting Wood Elves at the time and he had taken a unit of 20 Eternal Guard... I guessed perfectly and then rolled a hit (with the use of the Rune of Accuracy) landing the template in the exact middle of the unit and hitting all but 2 or 3 after partials had been rolled. As I had rune of penetrating the template was S5 and I ended up killing 16 of the 20 models in the unit.

In the following turn he sent a 10 strong unit of dryads with a Champ and a Branchwraith hero to take it out. He easily killed the crew but could not hurt the Master Engineer who would issue a challenge whenever possible and as he was unbreakable from the Runes on the GT he spent the rest of the game killing dryads and blocking the flank of my army.

P.S. Fav. overall warmachine is the Goblin-Hewer
 
#24 ·
"The Grudge Thrower is able to hit quite a number of models. But, it has two dices that can turn the table for it. In addition to that, when enemies close in, their usefullness descreases, with the 12'' min range."

For someone with the Name of King Alriks Bodyguard, you are obviously a hammerer and not an engineer.

Check the back of your book. We dwarves don't have a min for our Thrower. Our book says 0-60.

Now back to the question... even before the rumors of 8th edition taking out partials for full hits (which is backed with the skaven book and TK rumors) I feel the Grudge thrower can have the most impact of the special machines in our army. With the ability to almost always hit at least what we want/and with occasionally the crew knowing better - the thrower and take the field with a lovely army standing in front of it.

I've seen a dwarf army two engineers and two grudge throwers - it is extremely nasty on impact. Against any sort of rank and file... wow. Especially once runed up with penetration and accuracy.
 
#27 ·
"The Grudge Thrower is able to hit quite a number of models. But, it has two dices that can turn the table for it. In addition to that, when enemies close in, their usefullness descreases, with the 12'' min range."

For someone with the Name of King Alriks Bodyguard, you are obviously a hammerer and not an engineer.

Check the back of your book. We dwarves don't have a min for our Thrower. Our book says 0-60.
actually it says up to 60"

and in it's entry in the book it says "grudge throwers follow the rules for stone throwers", which is 12-60". The way GW wrote this makes it a bit unclear, but I assume that you should just follow the normal stonethrower rules for it. And anyway, when throwing the stone within 12" you're pretty likely to hit your own troops or even the warmachine.

we still have the best stone thrower in the game though. The best! While I have to admit the goblin doom diver is particularly nasty too, it can direct itself to its target D3 inch and does D6 str 5 no armoursaves. Try hitting some elven cavalry with that and you will be laughing.

Pairs of bolt throwers can deal with so many things, and going gunliny 4 or 6 of them can do amazing things. I once used 4 bolt throwers against empire and raked 6 great swords in turn one, a couple of knights and the steamtank had only 5 wounds left when it arrived in combat. Today I cleaned up a chaos giant with 1 bolt thrower and 1 cannon in 1 shot, in turn 2. And a pair of bolt throwers can have a great psychological effect on an enemy if you deploy then on two sides. He will do whatever he can to avoid getting a bolt in the flank.
Speaking of flankshots.. I once killed 3 minotaurs with 1 shot in the flank.
hit - wound #1: D3 wounds: rolled 6!
wounded #2: D3 wounds: rolled 6 again!
wounded #3: D3 wounds: rolled 6 once more!
An evil shot, 3 6's.

I have not used a grudge thrower myself a lot I must admit, but I do want to try it out a few times.
 
#25 ·
Grudge thrower is probably the best. Ours can re-roll the scatter, or the artillery dice (preventing misfires) as well as be on fire and str 5/10. But that isn't what scares my friends every time i make a list. 2x BS4 strength 7 bolt throwers, one on fire, for 175 points will mess up most things a dwarf cannon would. Also, you have two of them, which limits how they move their units because they are wary of a flank shot.

I like to think of Bolt-throwers as little cannons. I actually converted mine from the organ gun/ cannon kit, using the organ gun rack and cutting it in half to form two paired light cannons. Then I built carriages to hold them out of balsa. They look cool and more dwarfy than a giant crossbow.
 
#29 ·
My warmachine is the canon im a noob but i have a little exp the canon is the most accurate I personally think. And that bounce sure blows the top off most enemies especilly Greenskins and the strenght 10 hit really what took me in it does still have the strenght 10 hit right cauese it says it in my rulebook i have the skullpass rulebook any way.I aim really well with it but its mostly luck in a small kind of way.

Cheers till next time.

E
 
#30 ·
My warmachine is the canon im a noob but i have a little exp the canon is the most accurate I personally think. And that bounce sure blows the top off most enemies especilly Greenskins and the strenght 10 hit really what took me in it does still have the strenght 10 hit right cauese it says it in my rulebook i have the skullpass rulebook any way.I aim really well with it but its mostly luck in a small kind of way.

Cheers till next time.

E
 
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